1. The aesthetics of videogames. (2018) Editors: Robson, Jon; Tavinor, Grant Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Gaming and the virtual sublime : rhetoric, awe, fear, and death in contemporary video games /: rhetoric, awe, fear, and death in contemporary video games. (2020) Authors: Spokes, Matthew Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Ten things video games can teach us : (about life, philosophy and everything) /: (about life, philosophy and everything). (2017) Authors: Webber, Jordan Erica; Griliopoulos, Daniel Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Video games and storytelling : reading games and playing books /: reading games and playing books. (2015) Authors: Mukherjee, Souvik, 1978- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗