1. Computer graphics through OpenGL : from theory to experiments /: from theory to experiments. ([2011]) Other Names: Guha, Sumanta Record Type: Book Extent: 1 online resource (xxix, 858 pages), illustrations (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. GPU pro 5 : advanced rendering techniques /: advanced rendering techniques. (2014) Editors: Engel, Wolfgang F Record Type: Book Extent: 1 online resource (xvii, 503 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Graphics shaders : theory and practice /: theory and practice. (©2012) Other Names: Bailey, Michael (Michael John), 1953-; Cunningham, Steve, 1942-2015 Record Type: Book Extent: 1 online resource (xxviii, 490 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Programming with Quartz : 2D and PDF graphics in Mac OS X /: 2D and PDF graphics in Mac OS X. (©2006) Other Names: Gelphman, David; Laden, Bunny Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Raspberry Pi image processing programming : develop real-life examples with Python, Pillow, and SciPy /: develop real-life examples with Python, Pillow, and SciPy. (2017) Authors: Pajankar, Ashwin Record Type: Book Extent: 1 online resource (xix, 126 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗