1. Getting started with SpriteKit. (2016) Authors: Jordan, Jorge Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /: leverage the power of Unity 3D and Playmaker to develop a game from scratch. (2013) Other Names: Mohov, Sergey Record Type: Book Extent: 1 online resource (122 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Unity Game Development Scripting : write efficient C♯ scripts to create modular key game elements that are usable for any kind of Unity project /: write efficient C♯ scripts to create modular key game elements that are usable for any kind of Unity project. (2014) Authors: D'Aoust, Kyle Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Unity 2017 game optimization : optimize all aspects of Unity performance /: optimize all aspects of Unity performance. (2017) Authors: Dickinson, Chris Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Mastering Android game development : master game development with the Android SDK to develop highly interactive and amazing games /: master game development with the Android SDK to develop highly interactive and amazing games. (2015) Authors: Portales, Raul Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. HTML5 games development by example : beginner's guide : create six fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques /: beginner's guide : create six fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques. (©2011) Other Names: Makzan Record Type: Book Extent: 1 online resource (ix, 331 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /: walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx. (2013) Other Names: Oehlke, Andreas Record Type: Book Extent: 1 online resource (388 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Cryengine game development blueprints : perfect the art of creating Cryengine games through exciting, hands-on game development projects /: perfect the art of creating Cryengine games through exciting, hands-on game development projects. (2015) Authors: III, Marcoux, Richard Gerard Other Names: Goodswen, Chris; Toulan, Riham; Howels, Sam Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Multiplayer game development with HTML5 : build fully-featured, highly interactive multiplayer games with HTML5 /: build fully-featured, highly interactive multiplayer games with HTML5. (2015) Authors: Silveira, Rodrigo Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Mastering Android game development with Unity : exploit the advanced concepts of Unity to develop intriguing, high-end Android games /: exploit the advanced concepts of Unity to develop intriguing, high-end Android games. (2017) Authors: Shekar, Siddharth; Karim, Wajahat Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗