1. Graphics shaders : theory and practice /: theory and practice. (©2012) Other Names: Bailey, Michael (Michael John), 1953-; Cunningham, Steve, 1942-2015 Record Type: Book Extent: 1 online resource (xxviii, 490 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. HTML5 game development from the ground up with Construct 2. (©2014) Other Names: Dillon, Roberto Record Type: Book Extent: 1 online resource (xix, 238 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Introduction to game physics with Box2D. (©2013) Other Names: Parberry, Ian Record Type: Book Extent: 1 online resource (xiv, 261 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Isosurfaces : geometry, topology, and algorithms /: geometry, topology, and algorithms. (©2013) Other Names: Wenger, Rephael Record Type: Book Extent: 1 online resource (xiii, 474 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Virtual reality : concepts and technologies /: concepts and technologies. (©2011) Other Names: Fuchs, Philippe; Moreau, Guillaume; Guitton, Pascal Record Type: Book Extent: 1 online resource (xx, 409 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗