1. Game engine architecture. ([2017?]) Authors: Gregory, Jason, 1970- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Buttonless : incredible iPhone and iPad games and the stories behind them /: incredible iPhone and iPad games and the stories behind them. ([2011]) Authors: Rigney, Ryan Record Type: Book Extent: 1 online resource (241 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Practical algorithms for 3D computer graphics. ([2014]) Other Names: Ferguson, R. Stuart (Robin Stuart), 1953- Record Type: Book Extent: 1 online resource (xi, 507 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. 250 indie games you must play. ([2011]) Authors: Rose, Mike Record Type: Book Extent: 1 online resource (275 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗