1. Basics of game design. (©2011) Other Names: Moore, Michael E Record Type: Book Extent: 1 online resource (xv, 375 pages), color illustrations, color maps View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. 3D math primer for graphics and game development. (©2011) Other Names: Dunn, Fletcher; Parberry, Ian Record Type: Book Extent: 1 online resource (xxi, 824 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Game design theory : a new philosophy for understanding games /: a new philosophy for understanding games. (2012) Other Names: Burgun, Keith Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. No-code video game development using Unity and PlayMaker. (2016) Authors: (Computer programmer), Kelley, Michael Record Type: Book Extent: 1 online resource (292 pages), (171 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. 3D game textures : create professional game art using Photoshop /: create professional game art using Photoshop. (2016) Authors: Ahearn, Luke Record Type: Book Extent: 1 online resource (412 pages), (400 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. An introduction to HTML5 game development with Phaser.js. (2017) Authors: Faas, Travis Record Type: Book Extent: 1 online resource (300 pages), (83 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Programming 2D games. (2012) Other Names: Kelly, Charles Record Type: Book Extent: 1 online resource (438 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Game design : from blue sky to green light /: from blue sky to green light. (2007) Other Names: Todd, Deborah, 1957- Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Multiplayer gaming and engine coding for the Torque Game Engine. (2008) Other Names: Maurina, Edward F, 1969- Record Type: Book Extent: 1 online resource (450 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗