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- 700.285 304
- Computer art -- Periodicals 304
- Technology and the arts -- Periodicals 304
- Jackson Pollock -- drip paintings -- original art -- computer vision -- weighted nearest neighbour -- fractal features -- numerical image content descriptors -- Zernike polynomials -- Haralick textures -- Chebyshev statistics -- machine vision -- art authentication 2
- UX evaluation -- user experience -- heuristic evaluation -- heuristics -- web services -- cross-platform services -- mobile user interfaces -- service evaluation -- usability -- social presence -- cross-platform interaction 2
- cyberart -- computer generated paintings -- reactive MAS -- multi–agent systems -- physics inspired behaviour models -- music–motion interaction -- agent–based systems -- autonomous emergent painting -- music -- motion capture -- accelerometer sensors -- sound sources -- external triggers 2
- finger gesture recognition -- computer vision -- musical gestures -- music interaction -- intangible musical instruments -- performing arts -- image analysis -- fingertip identification -- video -- stochastic modelling -- feature extraction -- hidden Markov models -- HMM -- Gaussian mixture models -- sound control -- everyday gestures 2
- live archiving -- cultural heritage -- digital technology -- GPS -- global positioning system -- media mediocracy -- interactive multimedia design -- contemporary culture -- data sharing -- data collection -- case study -- Taiwan 2
- multiplayer mobile games -- second screen -- live sports broadcasts -- remote users -- applauding -- betting -- fan engagement -- emotional connection -- interaction -- fan participation -- venue atmosphere -- remote fans -- user engagement -- user participation 2
- playful learning -- computer games -- factorisation -- play -- domain–specific knowledge -- playful interaction -- Prime Slaughter -- educational games -- mathematics education -- factorisation -- prime numbers -- primary education -- secondary education -- learning support -- game design 2