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- 006.6 16
- Computer graphics -- Periodicals 16
- 3D human body -- Symmetry -- Shape -- Pose -- Accuracy 1
- Colorization -- Vector graphics -- Diffusion curves -- Scribble-based UI 1
- Computational geometry -- Object modeling -- Curve, surface, solid, and object representations 1
- Computer vision -- Generative adversarial networks -- Image generation 1
- Free-surface liquid simulation -- Numerical fracture -- Surface tension 1
- Hausdorff distance -- Shape matching -- Quad mesh 1
- Motion data refinement -- B-LSTM-RNN -- Motion autoencoder -- 3D skeleton motion data -- Joint position 1
- QR codes -- Perforated -- Digital fabrication -- 3D printing 1