1. A hybrid SDF for the detailed representation of liquid–solid mixed surfaces. (8th May 2015) Authors: Kim, Jong‐Hyun; Kim, Chang‐Hun; Lee, Jung Journal: Computer animation and virtual worlds Issue: Volume 26:Number 5(2015:Sep./Oct.) Page Start: 527 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A PDE‐based head visualization method with CT data. (30th November 2015) Authors: Chen, Congkun; Sheng, Yun; Li, Fang; Zhang, Guixu; Ugail, Hassan Journal: Computer animation and virtual worlds Issue: Volume 28:Number 1(2017:Jan./Feb.) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. A scalable geometrical model for musculotendon units. (21st December 2015) Authors: Laclé, Francis; Pronost, Nicolas Journal: Computer animation and virtual worlds Issue: Volume 28:Number 1(2017:Jan./Feb.) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Adaptive cloud simulation using position based fluids. (29th April 2015) Authors: Ferreira Barbosa, Charles Welton; Dobashi, Yoshinori; Yamamoto, Tsuyoshi Journal: Computer animation and virtual worlds Issue: Volume 26:Number 3/4(2015) Page Start: 367 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Advanced ordinary differential equation based head modelling for Chinese marionette art preservation. (29th April 2015) Authors: Liang, Hui; Chang, Jian; Yang, Xiaosong; You, Lihua; Bian, Shaojun; Zhang, Jian Jun Journal: Computer animation and virtual worlds Issue: Volume 26:Number 3/4(2015) Page Start: 207 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. An efficient lane model for complex traffic simulation. (May 2015) Authors: Mao, Tianlu; Wang, Hua; Deng, Zhigang; Wang, Zhaoqi Journal: Computer animation and virtual worlds Issue: Volume 26:Number 3/4(2015) Page Start: 397 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments. (4th July 2015) Authors: Lee, Jun; Lim, Mingyu; Park, SungJun; Kim, HyungSeok; Ko, Heedong; Kim, Jee‐In Journal: Computer animation and virtual worlds Issue: Volume 27:Number 2(2016:Mar./Apr.) Page Start: 163 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments. (4th July 2015) Authors: Lee, Jun; Lim, Mingyu; Park, SungJun; Kim, HyungSeok; Ko, Heedong; Kim, Jee‐In Journal: Computer animation and virtual worlds Issue: Volume 27:Number 2(2016:Mar./Apr.) Page Start: 163 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Assessing similarity models for human‐motion retrieval applications. (24th August 2015) Authors: Valcik, Jakub; Sedmidubsky, Jan; Zezula, Pavel Journal: Computer animation and virtual worlds Issue: Volume 27:Number 5(2016:Sep./Oct.) Page Start: 484 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Behavior generation for interactive virtual humans using context‐dependent interaction meshes and automated constraint extraction. (29th April 2015) Authors: Vogt, David; Lorenz, Ben; Grehl, Steve; Jung, Bernhard Journal: Computer animation and virtual worlds Issue: Volume 26:Number 3/4(2015) Page Start: 227 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗