1. Designing scientific applications on GPUs. ([2014]) Other Names: Couturier, Raphaël Record Type: Book Extent: 1 online resource (496 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. GPGPU programming for games and science. (2014) Authors: Eberly, David H Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. GPU pro 5 : advanced rendering techniques /: advanced rendering techniques. (2014) Editors: Engel, Wolfgang F Record Type: Book Extent: 1 online resource (xvii, 503 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗