1. 3D game environments : create professional 3D game worlds /: create professional 3D game worlds. (2008) Other Names: Ahearn, Luke Record Type: Book Extent: 1 online resource (400 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Blender 3D : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /: architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery. (©2008) Other Names: Brito, Allan; Havre, Yorik van Record Type: Book Extent: 1 online resource (vi, 316 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Game design workshop : a playcentric approach to creating innovative games /: a playcentric approach to creating innovative games. ([2008]) Authors: Fullerton, Tracy Other Names: Swain, Christopher 1966- contributor.; Hoffman, Steven S 1965- contributor.; Zimmerman, Eric author of introduction, etc. Record Type: Book Extent: 1 online resource (482 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Graphics & visualization : principles & algorithms /: principles & algorithms. (©2008) Other Names: Theoharis, T (Theoharis), 1964- Record Type: Book Extent: 1 online resource (xv, 752 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Mathematical principles for scientific computing and visualization. (©2008) Other Names: Farin, Gerald E; Hansford, Dianne Record Type: Book Extent: 1 online resource (xiv, 280 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Real-time rendering. (©2008) Other Names: Möller, Tomas, 1971-; Haines, Eric, 1958-; Hoffman, Naty Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. The art and science of digital compositing : techniques for visual effects, animation and motion graphics /: techniques for visual effects, animation and motion graphics. (©2008) Other Names: Brinkmann, Ron Record Type: Book Extent: 1 online resource (xix, 684 pages), illustrations (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗