3D game environments : create professional 3D game worlds /: create professional 3D game worlds. (2008)
- Record Type:
- Book
- Title:
- 3D game environments : create professional 3D game worlds /: create professional 3D game worlds. (2008)
- Main Title:
- 3D game environments : create professional 3D game worlds
- Further Information:
- Note: Luke Ahearn.
- Other Names:
- Ahearn, Luke
- Contents:
- THE BASICS; Optimizations; 3D Concepts; Shaders; LOW POLYGON ENVIRONMENTS WITH SIMPLE SHADERS; Introduction to the low polygon large urban area; Modeling the Large Urban Environment; Texturing the Large Urban Environment; TERRAIN, FOLIAGE, AND MORE ADVANCED ASSET CREATION; Introduction to the Outdoor Environment and More Advanced Asset Creation; Terrain in Virtual Environments; Outdoor Asset Creation; The Jungle Base, an exercise using outdoor and advanced assets; Normal Mapping and advanced shader usage
- Publisher Details:
- Place of publication not identified : Focal Press
- Publication Date:
- 2008
- Extent:
- 1 online resource (400 pages)
- Subjects:
- 794.8/1526
Computer games -- Programming
Computer graphics
Three-dimensional display systems
Virtual reality - Languages:
- English
- ISBNs:
- 9781136141577
- Related ISBNs:
- 113614157X
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.91820
- Ingest File:
- 02_046.xml