11. Auto Coloring with Enhanced Character Registration. (21st October 2007) Authors: Qiu, Jie; Seah, Hock Soon; Tian, Feng; Chen, Quan; Wu, Zhongke; Melikhov, Konstantin Other Names: Wong Kevin Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. Auto Coloring with Enhanced Character Registration. (22nd November 2007) Authors: Qiu, Jie; Seah, Hock Soon; Tian, Feng; Chen, Quan; Wu, Zhongke; Melikhov, Konstantin Other Names: Wong Kevin Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. Game design : from blue sky to green light /: from blue sky to green light. (2007) Other Names: Todd, Deborah, 1957- Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. Game Play Schemas: From Player Analysis to Adaptive Game Mechanics. (25th November 2007) Authors: Lindley, Craig A.; Sennersten, Charlotte C. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. Generation of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and Stories. (15th November 2007) Authors: Ishizuka, Kenkichi; Onisawa, Takehisa Other Names: Wong Kevin Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. Generation of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and Stories. (29th October 2007) Authors: Ishizuka, Kenkichi; Onisawa, Takehisa Other Names: Wong Kevin Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Strategic Team AI Path Plans: Probabilistic Pathfinding. (16th December 2007) Authors: John, Tng C. H.; Prakash, Edmond C.; Chaudhari, Narendra S. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Using a Mobile Phone as a "Wii-like" Controller for Playing Games on a Large Public Display. (17th December 2007) Authors: Vajk, Tamas; Coulton, Paul; Bamford, Will; Edwards, Reuben Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
19. Using a Mobile Phone as a "Wii-like" Controller for Playing Games on a Large Public Display. (21st November 2007) Authors: Vajk, Tamas; Coulton, Paul; Bamford, Will; Edwards, Reuben Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗