1. Visualization of Tomato Growth Based on Dry Matter Flow. (19th March 2017) Authors: Li, Hongjun; Zhang, Xiaopeng; Meng, Weiliang; Ge, Lin Other Names: Musse Soraia Raupp Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Little Botany: A Mobile Game Utilizing Data Integration to Enhance Plant Science Education. (22nd March 2017) Authors: Jamonnak, Suphanut; Cheng, En Other Names: Mortara Michela Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. MEnDiGa: A Minimal Engine for Digital Games. (11th July 2017) Authors: Boaventura, Filipe M. B.; Sarinho, Victor T. Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Dynamic Projection Mapping with a Single IR Camera. (12th February 2017) Authors: Hashimoto, Naoki; Koizumi, Ryo; Kobayashi, Daisuke Other Names: Sun Hanqiu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Ecologically Sound Procedural Generation of Natural Environments. (18th May 2017) Authors: Onrust, Benny; Bidarra, Rafael; Rooseboom, Robert; van de Koppel, Johan Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation. (31st January 2017) Authors: Abbasi, Amir Zaib; Ting, Ding Hooi; Hlavacs, Helmut Other Names: Wong Kok W. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Narrow Artificial Intelligence with Machine Learning for Real-Time Estimation of a Mobile Agent's Location Using Hidden Markov Models. (14th February 2017) Authors: Beaulac, Cédric; Larribe, Fabrice Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗