1. A Comprehensive Review of Serious Games in Health Professions. (3rd August 2014) Authors: Ricciardi, Francesco; De Paolis, Lucio Tommaso Other Names: Sun Hanqiu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A Practical Approach for Identity-Embodied 3D Artistic Face Modeling. (24th June 2014) Authors: Sucontphunt, Tanasai Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. An Efficient Sleepy Algorithm for Particle-Based Fluids. (12th November 2014) Authors: Nie, Xiao; Chen, Leiting; Xiang, Tao Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. An Overview of Serious Games. (15th October 2014) Authors: Laamarti, Fedwa; Eid, Mohamad; El Saddik, Abdulmotaleb Other Names: Thalmann Daniel Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Analytical Ballistic Trajectories with Approximately Linear Drag. (17th March 2014) Authors: de Carpentier, Giliam J. P. Other Names: Wang Jue Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Analytical Ballistic Trajectories with Approximately Linear Drag. (17th March 2014) Authors: de Carpentier, Giliam J. P. Other Names: Wang Jue Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Analytical Ballistic Trajectories with Approximately Linear Drag. (17th March 2014) Authors: de Carpentier, Giliam J. P. Other Names: Wang Jue Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Analytical Ballistic Trajectories with Approximately Linear Drag. (30th January 2014) Authors: de Carpentier, Giliam J. P. Other Names: Wang Jue Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Analyzing the Effect of TCP and Server Population on Massively Multiplayer Games. (20th January 2014) Authors: Suznjevic, Mirko; Saldana, Jose; Matijasevic, Maja; Fernández-Navajas, Julián; Ruiz-Mas, José Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game. (12th May 2014) Authors: Shi, Wei; Corriveau, Jean-Pierre; Agar, Jacob Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗