1. A Framework for Adaptive Game Presenters with Emotions and Social Comments. (6th September 2012) Authors: Karouzaki, Effie; Savidis, Anthony Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2012(2012) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A Practical Approach for Identity-Embodied 3D Artistic Face Modeling. (24th June 2014) Authors: Sucontphunt, Tanasai Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Analyzing the Effect of TCP and Server Population on Massively Multiplayer Games. (20th January 2014) Authors: Suznjevic, Mirko; Saldana, Jose; Matijasevic, Maja; Fernández-Navajas, Julián; Ruiz-Mas, José Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Artificial Intelligence in Video Games: Towards a Unified Framework. (12th March 2015) Authors: Safadi, Firas; Fonteneau, Raphael; Ernst, Damien Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Artificial Intelligence in Video Games: Towards a Unified Framework. (12th March 2015) Authors: Safadi, Firas; Fonteneau, Raphael; Ernst, Damien Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Investigating Variations in Gameplay: Cognitive Implications. (15th January 2015) Authors: Sedig, Kamran; Haworth, Robert; Corridore, Michael Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. MovieRemix: Having Fun Playing with Videos. (29th December 2011) Authors: Dusi, Nicola; Federico, Maria; Furini, Marco Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Pose Space Surface Manipulation. (15th May 2012) Authors: Yoshiyasu, Yusuke; Yamazaki, Nobutoshi Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2012(2012) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception. (23rd December 2013) Authors: Böttcher, Niels; Martínez, Héctor P.; Serafin, Stefania Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Real-Time Human Motion Capture Driven by a Wireless Sensor Network. (18th February 2015) Authors: Chen, Peng-zhan; Li, Jie; Luo, Man; Zhu, Nian-hua Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗