1. A reinforcement learning approach to adaptive remediation in online training. (April 2022) Authors: Spain, Randall; Rowe, Jonathan; Smith, Andy; Goldberg, Benjamin; Pokorny, Robert; Mott, Bradford; Lester, James Journal: Journal of defense modeling and simulation Issue: Volume 19:Number 2(2022) Page Start: 173 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Applying Cognitive Load Theory to Examine STEM Undergraduate Students' Experiences in An Adaptive Learning Environment: A Mixed-Methods Study. (September 2021) Authors: Bounajim, Dolly; Rachmatullah, Arif; Hinckle, Madeline; Mott, Bradford; Lester, James; Smith, Andy; Emerson, Andrew; Morshed Fahid, Fahmid; Tian, Xiaoyi; Wiggins, Joseph B.; Elizabeth Boyer, Kristy; Wiebe, Eric Journal: Proceedings of the Human Factors and Ergonomics Society ... Annual Meeting Issue: Volume 65:Part 1(2021) Page Start: 556 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Development and Validation of the Middle Grades Computer Science Concept Inventory (MG-CSCI) Assessment. Issue 5 (2020) Authors: Rachmatullah, Arif; Akram, Bita; Boulden, Danielle; Mott, Bradford; Boyer, Kristy; Lester, James; Wiebe, Eric Journal: Eurasia journal of mathematics science and technology education Issue: Volume 16:Issue 5(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Early prediction of student knowledge in game‐based learning with distributed representations of assessment questions. (13th October 2022) Authors: Emerson, Andrew; Min, Wookhee; Azevedo, Roger; Lester, James Journal: British journal of educational technology Issue: Volume 54:Number 1(2023) Page Start: 40 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Emotions and the Comprehension of Single versus Multiple Texts during Game-based Learning. Issue 1 (7th February 2022) Authors: Dever, Daryn A.; Wiedbusch, Megan D.; Cloude, Elizabeth B.; Lester, James; Azevedo, Roger Journal: Discourse processes Issue: Volume 59:Issue 1/2(2022) Page Start: 94 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Enhancing Writing Achievement Through a Digital Learning Environment: Case Studies of Three Struggling Adolescent Male Writers. Issue 1 (2nd January 2017) Authors: Pruden, Manning; Kerkhoff, Shea N.; Spires, Hiller A.; Lester, James Journal: Reading and writing quarterly Issue: Volume 33:Issue 1(2017) Page Start: 1 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Evaluating the Usability of a Next-Generation Heads-Up Display for Firefighters in a Virtual Environment. (September 2022) Authors: Saville, Jason D.; Spain, Randall D.; Slack, Donia; Hill, Edward; Lester, James Journal: Proceedings of the Human Factors and Ergonomics Society ... Annual Meeting Issue: Volume 66:Part 1(2022) Page Start: 1942 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Investigating a Virtual Reality-based Emergency Response Scenario and Intelligent User Interface for First Responders. (December 2020) Authors: Spain, Randall; Saville, Jason; Lui, Barry; Slack, Donia; Hill, Edward; Holloway, John; Norswothy, Sarah; Mott, Bradford; Lester, James Journal: Proceedings of the Human Factors and Ergonomics Society ... Annual Meeting Issue: Volume 64:Part 1(2020) Page Start: 2114 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Multimodal learning analytics for game‐based learning. (3rd July 2020) Authors: Emerson, Andrew; Cloude, Elizabeth B.; Azevedo, Roger; Lester, James Journal: British journal of educational technology Issue: Volume 51:Number 5(2020:Sep.) Page Start: 1505 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. The agency effect: The impact of student agency on learning, emotions, and problem-solving behaviors in a game-based learning environment. (April 2020) Authors: Taub, Michelle; Sawyer, Robert; Smith, Andy; Rowe, Jonathan; Azevedo, Roger; Lester, James Journal: Computers & education Issue: Volume 147(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗