1. Affect in Embodied Pedagogical Agents: Meta-Analytic Review. (September 2015) Authors: Guo, Yan Ru; Goh, Dion Hoe-Lian Journal: Journal of educational computing research Issue: Volume 53:Number 1(2015) Page Start: 124 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Corrigendum to ""I Have AIDS": Content analysis of postings in HIV/AIDS support group on a Chinese microblog" [Comput. Hum. Behav. 34 (2014) 219–226]. (December 2015) Authors: Guo, Yanru; Goh, Dion Hoe-Lian Journal: Computers in human behavior Issue: Volume 53(2015) Page Start: 628 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Does KFC sell rat? Analysis of tweets in the wake of a rumor outbreak. Issue 6 (20th November 2017) Authors: Pal, Anjan; Chua, Alton Y.K.; Goh, Dion Hoe-Lian Journal: Aslib journal of information management Issue: Volume 69:Issue 6(2017) Page Start: 660 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Evaluation of affective embodied agents in an information literacy game. (December 2016) Authors: Guo, Yan Ru; Goh, Dion Hoe-Lian Journal: Computers & education Issue: Volume 103(2016) Page Start: 59 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Examining the Effectiveness of Gamification in Human Computation. Issue 10 (3rd October 2017) Authors: Wang, Xiaohui; Goh, Dion Hoe-Lian; Lim, Ee-Peng; Vu, Adrian Wei Liang; Chua, Alton Yeow Kuan Journal: International journal of human-computer interaction Issue: Volume 33:Issue 10(2017) Page Start: 813 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Finding trafficked children through crowdsourcing: a usability evaluation. Issue 3 (29th April 2021) Authors: Goh, Dion Hoe-Lian; Lee, Chei Sian; Zhou, Quan; Guo, Hang Journal: Aslib journal of information management Issue: Volume 73:Issue 3(2021) Page Start: 419 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Making sense of comments on YouTube educational videos: a self-directed learning perspective. Issue 5 (11th September 2017) Authors: Lee, Chei Sian; Osop, Hamzah; Goh, Dion Hoe-Lian; Kelni, Gani Journal: Online information review Issue: Volume 41:Issue 5(2017) Page Start: 611 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Organizational culture on the Facebook page of an emergency management agency: a thematic analysis. Issue 2 (17th November 2020) Authors: Kurian, Jayan Chirayath; Goh, Dion Hoe-Lian; John, Blooma Mohan Journal: Online information review Issue: Volume 45:Issue 2(2021) Page Start: 336 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Perceptions of virtual reward systems in crowdsourcing games. (May 2017) Authors: Goh, Dion Hoe-Lian; Pe-Than, Ei Pa Pa; Lee, Chei Sian Journal: Computers in human behavior Issue: Volume 70(2017) Page Start: 365 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Tertiary students' acceptance of a game to teach information literacy. Issue 1 (16th January 2017) Authors: Guo, Yan Ru; Goh, Dion Hoe-Lian; Luyt, Brendan Journal: Aslib journal of information management Issue: Volume 69:Issue 1(2017) Page Start: 46 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗