1. "Starting from scratch to looking really clean and professional": how students' productive labor legitimizes collegiate esports. Issue 2 (15th March 2022) Authors: Harris, Brandon C.; Hansen, Jared; Can, Onder; Rahman, Md Waseq Ur; Foxman, Maxwell; Cote, Amanda C.; Fickle, Tara Journal: Critical studies in media communication Issue: Volume 39:Issue 2(2022) Page Start: 141 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Ambient Play: Larissa Hjorth and Ingrid Richardson, Cambridge, Mass, and London, UK: The MIT Press, 2020, 200 pages, $21.95 (hardcover), ISBN: 9780262044363. Issue 1 (1st January 2022) Authors: Foxman, Maxwell Journal: Critical studies in media communication Issue: Volume 39:Issue 1(2022) Page Start: 59 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Book Review: Total Journalism: Models, Techniques and Challenges, by Jorge Vázquez-Herrero, Alba Silva-Rodríguez, María-Cruz Negreira-Rey, Carlos Toural-Bran, and Xosé López-García (Eds.). (March 2023) Authors: Foxman, Maxwell Journal: Journalism & mass communication quarterly Issue: Volume 100:Number 1(2023) Page Start: 222 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Defining empathy: Interconnected discourses of virtual reality's prosocial impact. (August 2021) Authors: Foxman, Maxwell; Markowitz, David M; Davis, Donna Z Journal: New media & society Issue: Volume 23:Number 8(2021) Page Start: 2167 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Electing to Play: MTV's Fantasy Election and Changes in Political Engagement Through Gameplay. (November 2014) Authors: Foxman, Maxwell; Forelle, Michelle Other Names: Trammell Aaron guest-editor.; Gilbert Anne guest-editor. Journal: Games and culture Issue: Volume 9:Number 6(2014) Page Start: 454 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. From public sphere to magic circle: playful publics on the Chinese internet. Issue 3 (2nd October 2021) Authors: Xie, Emilie; Foxman, Maxwell; Xu, Shuo Journal: Internet histories Issue: Volume 5:Issue 3/4(2021) Page Start: 359 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Playful approaches to news engagement. (June 2020) Authors: Ferrer-Conill, Raul; Foxman, Maxwell; Jones, Janet; Sihvonen, Tanja; Siitonen, Marko Other Names: Ferrer-Conill Raul guest-editor.; Foxman Maxwell guest-editor.; Jones Janet guest-editor.; Sihvonen Tanja guest-editor.; Siitonen Marko guest-editor. Journal: Convergence Issue: Volume 26:Number 3(2020) Page Start: 457 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. The COVID Season: U.S. Collegiate Esports Programs' Material Challenges and Opportunities During the 2020–21 Pandemic. Issue 2 (March 2023) Authors: Cote, Amanda C.; Can, Onder; Foxman, Maxwell; Harris, Brandon C.; Hansen, Jared; Rahman, Md Waseq Ur; Fickle, Tara Journal: Games and culture Issue: Volume 18:Issue 2(2023) Page Start: 229 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. United We Stand: Platforms, Tools and Innovation With the Unity Game Engine. (November 2019) Authors: Foxman, Maxwell Journal: Social media + society Issue: Volume 5:Number 4(2019:Oct./Dec.) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗