"Starting from scratch to looking really clean and professional": how students' productive labor legitimizes collegiate esports. Issue 2 (15th March 2022)
- Record Type:
- Journal Article
- Title:
- "Starting from scratch to looking really clean and professional": how students' productive labor legitimizes collegiate esports. Issue 2 (15th March 2022)
- Main Title:
- "Starting from scratch to looking really clean and professional": how students' productive labor legitimizes collegiate esports
- Authors:
- Harris, Brandon C.
Hansen, Jared
Can, Onder
Rahman, Md Waseq Ur
Foxman, Maxwell
Cote, Amanda C.
Fickle, Tara - Abstract:
- ABSTRACT: This article analyzes the relationship between student productive labor, or the creation of media content like podcasts or graphic designs, and the institutionalization of collegiate esports. Through 19 semi-structured interviews with students and professionals involved in different areas around collegiate esports, we found that students' productive labor was a key force in the institutionalization of collegiate esports that generated value for university institutions, the collegiate esports program, and themselves. Student journalists, shoutcasters, and graphic designers perform immaterial labor (Lazzarato, M., 1996 Immaterial labour. Radical thought in Italy: A potential politics, 133–47) that combines technical expertise and familiarity with esports cultural norms to produce content for their university programs. Students reported their excitement to pursue careers throughout the esports industry while acknowledging the stiff competition and precarious nature of employment, resonating with Bulut's (2020, A precarious game: The illusion of dream jobs in the video game industry ) discussion of ludopolitics to examine who can play games versus who can work in the game industry. The article thus addresses the benefits, and risks, inherent in colleges' reliance on student labor to structure and promote their nascent esports programs.
- Is Part Of:
- Critical studies in media communication. Volume 39:Issue 2(2022)
- Journal:
- Critical studies in media communication
- Issue:
- Volume 39:Issue 2(2022)
- Issue Display:
- Volume 39, Issue 2 (2022)
- Year:
- 2022
- Volume:
- 39
- Issue:
- 2
- Issue Sort Value:
- 2022-0039-0002-0000
- Page Start:
- 141
- Page End:
- 153
- Publication Date:
- 2022-03-15
- Subjects:
- productive labor -- esports -- collegiate esports -- digital labor -- media production -- in-depth interviews
Mass media -- Periodicals
302.2305 - Journal URLs:
- http://www.tandfonline.com/ ↗
- DOI:
- 10.1080/15295036.2022.2030484 ↗
- Languages:
- English
- ISSNs:
- 1529-5036
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3487.488100
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 21551.xml