1. 'All Avatars Aren't We': Football and the experience of football-themed digital content during a global pandemic. (June 2022) Authors: Crawford, Garry; Fenton, Alex; Chadwick, Simon; Lawrence, Stefan Journal: International review for the sociology of sport Issue: Volume 57:Number 4(2022) Page Start: 515 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A feel for the game: Exploring gaming 'experience' through the case of sports-themed video games. (December 2019) Authors: Crawford, Garry; Muriel, Daniel; Conway, Steven Journal: Convergence Issue: Volume 25:Number 5/6(2019) Page Start: 937 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. An Orchestral Audience: Classical Music and Continued Patterns of Distinction. (December 2014) Authors: Crawford, Garry; Gosling, Victoria; Bagnall, Gaynor; Light, Ben Journal: Cultural sociology Issue: Volume 8:Number 4(2014:Dec.) Page Start: 483 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Branded app implementation at the London Symphony Orchestra. (3rd May 2016) Authors: Gosling, Victoria; Crawford, Garry; Bagnall, Gaynor; Light, Ben Journal: Arts and the market Issue: Volume 6:Number 1(2016) Page Start: 2 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Cosplay and the Art of Play : Exploring Sub-Culture Through Art /: Exploring Sub-Culture Through Art. (2019) Authors: Crawford, Garry; Hancock, David Record Type: Book Extent: 1 online resource (258 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Digital football cultures : fandom, identities and resistance /: fandom, identities and resistance. (2018) Editors: Lawrence, Stefan; Crawford, Garry Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Introducing cultural studies. (2016) Authors: Longhurst, Brian, 1956-; Smith, Gregory W. H, 1950-; Bagnall, Gaynor; Crawford, Garry; Ogborn, Miles Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Is it in the Game? Reconsidering Play Spaces, Game Definitions, Theming, and Sports Videogames. (November 2015) Authors: Crawford, Garry Journal: Games and culture Issue: Volume 10:Number 6(2015) Page Start: 571 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Online gaming in context : the social and cultural significance of online games /: the social and cultural significance of online games. (2013) Other Names: Crawford, Garry; Gosling, Victoria K; Light, Ben Record Type: Book Extent: 1 online resource (320 pages), (22 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. The material role of digital media in connecting with, within and beyond museums. (August 2018) Authors: Light, Ben; Bagnall, Gaynor; Crawford, Garry; Gosling, Victoria Journal: Convergence Issue: Volume 24:Number 4(2018) Page Start: 407 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗