1. 'The interface of the future': Mixed reality, intimate data and imagined temporalities. Issue 1 (January 2022) Authors: Egliston, Ben; Carter, Marcus Journal: Big data & society Issue: Volume 9:Issue 1(2022) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. An evaluation of interactive projections as digital enrichment for orangutans. Issue 2 (27th January 2021) Authors: Carter, Marcus; Sherwen, Sally; Webber, Sarah Journal: Zoo biology Issue: Volume 40:Issue 2(2021) Page Start: 107 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Children and Minecraft: A survey of children's digital play. (September 2018) Authors: Mavoa, Jane; Carter, Marcus; Gibbs, Martin Journal: New media & society Issue: Volume 20:Number 9(2018) Page Start: 3283 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Children's perspectives and attitudes towards Fortnite 'addiction'. (August 2020) Authors: Carter, Marcus; Moore, Kyle; Mavoa, Jane; gaspard, luke; Horst, Heather Journal: Media international Australia Issue: Number 176(2020) Page Start: 138 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Drafting an Army: The Playful Pastime of Warhammer 40, 000. (March 2014) Authors: Carter, Marcus; Gibbs, Martin; Harrop, Mitchell Journal: Games and culture Issue: Volume 9:Number 2(2014) Page Start: 122 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Emitexts and Paratexts: Propaganda in EVE Online. (July 2015) Authors: Carter, Marcus Journal: Games and culture Issue: Volume 10:Number 4(2015) Page Start: 311 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Fear, loss and meaningful play: Permadeath in DayZ. Issue 2 (1st June 2017) Authors: Carter, Marcus; Allison, Fraser Journal: Journal of gaming & virtual worlds Issue: Volume 9:Issue 2(2017) Page Start: 143 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Interactive technology and human–animal encounters at the zoo. Issue 98 (February 2017) Authors: Webber, Sarah; Carter, Marcus; Smith, Wally; Vetere, Frank Journal: International journal of human-computer studies Issue: Issue 98(2017) Page Start: 150 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Oculus imaginaries: The promises and perils of Facebook's virtual reality. (January 2022) Authors: Egliston, Ben; Carter, Marcus Journal: New media & society Issue: Volume 24:Number 1(2022) Page Start: 70 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Organic electrode for non-aqueous potassium-ion batteries. (November 2015) Authors: Chen, Yanan; Luo, Wei; Carter, Marcus; Zhou, Lihui; Dai, Jiaqi; Fu, Kun; Lacey, Steven; Li, Tian; Wan, Jiayu; Han, Xiaogang; Bao, Yanping; Hu, Liangbing Journal: Nano energy Issue: Volume 18(2015:Nov.) Page Start: 205 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗