1. "Alexa, can we design gamification without a screen?" - Implementing cooperative and competitive audio-gamification for intelligent virtual assistants. (October 2022) Authors: Bräuer, Paula; Mazarakis, Athanasios Journal: Computers in human behavior Issue: Volume 135(2022) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Gamification is Working, but Which One Exactly? Results from an Experiment with Four Game Design Elements. Issue 3 (7th February 2023) Authors: Mazarakis, Athanasios; Bräuer, Paula Journal: International journal of human-computer interaction Issue: Volume 39:Issue 3(2023) Page Start: 612 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗