Cite
HARVARD Citation
Raggiotto, F. et al. (2023). It's Not Just a Game: Virtual Edgework and Subjective Well-Being in E-Sports. Journal of interactive marketing. 58 (2), pp. 185-197. [Online].
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Raggiotto, F. et al. (2023). It's Not Just a Game: Virtual Edgework and Subjective Well-Being in E-Sports. Journal of interactive marketing. 58 (2), pp. 185-197. [Online].