Adolescents and loot boxes: links with problem gambling and motivations for purchase. Issue 6 (19th June 2019)
- Record Type:
- Journal Article
- Title:
- Adolescents and loot boxes: links with problem gambling and motivations for purchase. Issue 6 (19th June 2019)
- Main Title:
- Adolescents and loot boxes: links with problem gambling and motivations for purchase
- Authors:
- Zendle, David
Meyer, Rachel
Over, Harriet - Abstract:
- Abstract : Loot boxes are items in video games that can be paid for with real-world money but contain randomized contents. Many games that feature loot boxes are played by adolescents. Similarities between loot boxes and gambling have led to concern that they are linked to the development of problem gambling in adolescents. Previous research has shown links between loot boxes and problem gambling in adult populations. However, thus far, there is no empirical evidence of either the size or existence of a link between loot box spending and problem gambling in adolescents. A large-scale survey of 16- to 18-year-olds ( n = 1155) found evidence for such a link ( η 2 = 0.120). The link between loot box spending and problem gambling among these older adolescents was of moderate to large magnitude. It was stronger than relationships previously observed in adults. Qualitative analysis of text data showed that gamers bought loot boxes for a variety of reasons. Several of these motivations were similar to common reasons for engaging in gambling. Overall, these results suggest that loot boxes either cause problem gambling among older adolescents, allow game companies to profit from adolescents with gambling problems for massive monetary rewards, or both of the above. Possible strategies for regulation and restriction are given.
- Is Part Of:
- Royal Society open science. Volume 6:Issue 6(2019)
- Journal:
- Royal Society open science
- Issue:
- Volume 6:Issue 6(2019)
- Issue Display:
- Volume 6, Issue 6 (2019)
- Year:
- 2019
- Volume:
- 6
- Issue:
- 6
- Issue Sort Value:
- 2019-0006-0006-0000
- Page Start:
- Page End:
- Publication Date:
- 2019-06-19
- Subjects:
- video game effects -- media effects -- loot boxes -- gambling -- problem gambling -- adolescents
Science -- Periodicals
500 - Journal URLs:
- https://royalsocietypublishing.org/journal/rsos ↗
- DOI:
- 10.1098/rsos.190049 ↗
- Languages:
- English
- ISSNs:
- 2054-5703
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library STI - ELD Digital store
- Ingest File:
- 25047.xml