Commercial video games as a resource for mental health: A systematic literature review. Issue 12 (10th September 2022)
- Record Type:
- Journal Article
- Title:
- Commercial video games as a resource for mental health: A systematic literature review. Issue 12 (10th September 2022)
- Main Title:
- Commercial video games as a resource for mental health: A systematic literature review
- Authors:
- Boldi, Arianna
Rapp, Amon - Abstract:
- ABSTRACT: Game-based interventions have been gradually and successfully implemented in the mental health domain given the games' ability to positively affect a variety of mental health conditions. To this aim, scholars have recently discovered the usefulness of Commercial Off-the-Shelf (COTS) video games, due to their increasing popularity, availability, and cost effectiveness. Nevertheless, key aspects of this line of research have not emerged yet, since a comprehensive overview of how commercial video games impact on different mental disorders is still missing. In this article, we present a systematic literature review of recent research that focuses on the usage of commercial video games in mental health. We analyse 39 papers and map the relevant themes that are recurrent in the last ten years of research, offering a detailed understanding of the methodological approaches that were used, the results obtained, the main disorders addressed, and the video game genres exploited. On the basis of these findings, we highlight open issues in current work and point out a variety of research opportunities that could be tackled in future years, like the need of conducting more field and longitudinal studies, the necessity of developing the design knowledge, and the possibility of connecting research with clinical practice.
- Is Part Of:
- Behaviour & information technology. Volume 41:Issue 12(2022)
- Journal:
- Behaviour & information technology
- Issue:
- Volume 41:Issue 12(2022)
- Issue Display:
- Volume 41, Issue 12 (2022)
- Year:
- 2022
- Volume:
- 41
- Issue:
- 12
- Issue Sort Value:
- 2022-0041-0012-0000
- Page Start:
- 2654
- Page End:
- 2690
- Publication Date:
- 2022-09-10
- Subjects:
- Commercial video games -- systematic literature review -- mental health -- mental disorders -- game design -- clinical practice
Electronic data processing -- Periodicals
Human engineering -- Periodicals
Information technology -- Periodicals
303.4833 - Journal URLs:
- http://www.tandfonline.com/ ↗
- DOI:
- 10.1080/0144929X.2021.1943524 ↗
- Languages:
- English
- ISSNs:
- 0144-929X
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 1876.660000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 24217.xml