Youth screen use in the ABCD® study. (October 2022)
- Record Type:
- Journal Article
- Title:
- Youth screen use in the ABCD® study. (October 2022)
- Main Title:
- Youth screen use in the ABCD® study
- Authors:
- Bagot, KS
Tomko, RL
Marshall, A.T.
Hermann, J.
Cummins, K.
Ksinan, A.
Kakalis, M.
Breslin, F.
Lisdahl, KM
Mason, M.
Redhead, JN
Squeglia, LM
Thompson, WK
Wade, T.
Tapert, SF
Fuemmeler, BF
Baker, FC - Abstract:
- Abstract: Adolescent screen usage is ubiquitous and influences development and behavior. Longitudinal screen usage data coupled with psychometrically valid constructs of problematic behaviors can provide insights into these relationships. We describe methods by which the screen usage questionnaire was developed in the Adolescent Brain Cognitive Development (ABCD) Study, demonstrate longitudinal changes in screen usage via child report and describe data harmonization baseline-year 2. We further include psychometric analyses of adapted social media and video game addiction scales completed by youth. Nearly 12, 000 children ages 9–10 years at baseline and their parents were included in the analyses. The social media addiction questionnaire (SMAQ) showed similar factor structure and item loadings across sex and race/ethnicities, but that item intercepts varied across both sex and race/ethnicity. The videogame addiction questionnaire (VGAQ) demonstrated the same configural, metric and scalar invariance across racial and ethnic groups, however differed across sex. Video gaming and online social activity increased over ages 9/10–11/12 (p's < 0.001). Compared with boys, girls engaged in greater social media use (p < .001) and demonstrated higher ratings on the SMAQ (p < .001). Compared with girls, boys played more video games (p < .001) and demonstrated higher ratings on the VGAQ (p < .001). Time spent playing video games increased more steeply for boys than girls from ageAbstract: Adolescent screen usage is ubiquitous and influences development and behavior. Longitudinal screen usage data coupled with psychometrically valid constructs of problematic behaviors can provide insights into these relationships. We describe methods by which the screen usage questionnaire was developed in the Adolescent Brain Cognitive Development (ABCD) Study, demonstrate longitudinal changes in screen usage via child report and describe data harmonization baseline-year 2. We further include psychometric analyses of adapted social media and video game addiction scales completed by youth. Nearly 12, 000 children ages 9–10 years at baseline and their parents were included in the analyses. The social media addiction questionnaire (SMAQ) showed similar factor structure and item loadings across sex and race/ethnicities, but that item intercepts varied across both sex and race/ethnicity. The videogame addiction questionnaire (VGAQ) demonstrated the same configural, metric and scalar invariance across racial and ethnic groups, however differed across sex. Video gaming and online social activity increased over ages 9/10–11/12 (p's < 0.001). Compared with boys, girls engaged in greater social media use (p < .001) and demonstrated higher ratings on the SMAQ (p < .001). Compared with girls, boys played more video games (p < .001) and demonstrated higher ratings on the VGAQ (p < .001). Time spent playing video games increased more steeply for boys than girls from age 9/10–11/12 years ( p < .001). Black youth demonstrated significantly higher SMAQ and VGAQ scores compared to all other racial/ethnic groups. These data show the importance of considering different screen modalities beyond total screen use and point towards clear demographic differences in use patterns. With these comprehensive data, ABCD is poised to address critical questions about screen usage changes across adolescence. Highlights: Total screen use increased 9 to 12 years of age. Sex differences in types of screen use; girls engaged in more social media use and boys played video games more. Minoritized youth had higher social media and video game addiction ratings than white counterparts. … (more)
- Is Part Of:
- Developmental cognitive neuroscience. Volume 57(2022)
- Journal:
- Developmental cognitive neuroscience
- Issue:
- Volume 57(2022)
- Issue Display:
- Volume 57, Issue 2022 (2022)
- Year:
- 2022
- Volume:
- 57
- Issue:
- 2022
- Issue Sort Value:
- 2022-0057-2022-0000
- Page Start:
- Page End:
- Publication Date:
- 2022-10
- Subjects:
- Screen usage -- Children -- ABCD -- Self-report
Cognitive neuroscience -- Periodicals
Developmental neurobiology -- Periodicals
Neuropsychology -- Periodicals
Neuropsychiatry -- Periodicals
612.8233 - Journal URLs:
- http://www.sciencedirect.com/ ↗
- DOI:
- 10.1016/j.dcn.2022.101150 ↗
- Languages:
- English
- ISSNs:
- 1878-9293
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 23984.xml