Serious games in future skills development: A systematic review of the design approaches. Issue 5 (8th August 2022)
- Record Type:
- Journal Article
- Title:
- Serious games in future skills development: A systematic review of the design approaches. Issue 5 (8th August 2022)
- Main Title:
- Serious games in future skills development: A systematic review of the design approaches
- Authors:
- Gurbuz, Suleyman C.
Celik, Metin - Abstract:
- Abstract: Serious games offer a magnificent potential for developing future skills along with the 21st‐century learning ecosystem. A close nexus between the design and effectiveness of serious games is still argued. In this regard, the current study provides a systematic literature review on serious game design approaches with a special focus on future skill development. A systematic review protocol, including planning, conducting, and reporting stages, is followed to comprehensively interpret the existing studies. Applying quality controls, 32 serious game studies which include a practical serious game design approach are selected. For providing a more systematic analysis, these approaches are then categorized based on the intended outcome of the serious game that the approach aims to facilitate. It is found that 8 (25%) of these design approaches support at least one future skills, among which problem‐solving as well as collaboration and teamwork are the most commonly supported ones. It is also discovered that clear goals and interactivity, used in 6 (75%) and 5 (63%) of the 8 design approaches respectively, are the most commonly implemented game design elements. Considering the significant literature gap on the implementation of serious games for future skills development, this study consequently provides valuable insights for the game designers, software developers, educational technology researchers, and engineering educators in various domains.
- Is Part Of:
- Computer applications in engineering education. Volume 30:Issue 5(2022)
- Journal:
- Computer applications in engineering education
- Issue:
- Volume 30:Issue 5(2022)
- Issue Display:
- Volume 30, Issue 5 (2022)
- Year:
- 2022
- Volume:
- 30
- Issue:
- 5
- Issue Sort Value:
- 2022-0030-0005-0000
- Page Start:
- 1591
- Page End:
- 1612
- Publication Date:
- 2022-08-08
- Subjects:
- 21th century learning ecosystem -- educational game design -- future skills -- literature review -- serious game design
Engineering -- Study and teaching (Higher) -- Periodicals
Engineering -- Computer-assisted instruction -- Periodicals
620 - Journal URLs:
- http://onlinelibrary.wiley.com/journal/10.1002/(ISSN)1099-0542 ↗
http://onlinelibrary.wiley.com/ ↗ - DOI:
- 10.1002/cae.22557 ↗
- Languages:
- English
- ISSNs:
- 1061-3773
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3393.646000
British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 23350.xml