Simulation games as a catalyst for social learning: The case of the water-food-energy nexus game. (January 2021)
- Record Type:
- Journal Article
- Title:
- Simulation games as a catalyst for social learning: The case of the water-food-energy nexus game. (January 2021)
- Main Title:
- Simulation games as a catalyst for social learning: The case of the water-food-energy nexus game
- Authors:
- Mochizuki, Junko
Magnuszewski, Piotr
Pajak, Michal
Krolikowska, Karolina
Jarzabek, Lukasz
Kulakowska, Michalina - Abstract:
- Highlights: A role-play game design framework for social learning is proposed which builds on the theory of social learning. Using the Water-Food-Nexus Game as an example, it describes the processes involved in the proposed framework. Examples are given on how we use the notion of procedural rhetoric to convey underlying messages. Provide discussions of data collected during recent gaming sessions. Abstract: Role-playing simulations have gained in popularity in recent years as a novel method of engaging researchers and stakeholders in a variety of social and environmental issues. While academic interest has grown on this topic, knowledge remains sparse on the underlying theories that may guide the design of such games. Thsi article introduces a new game design framework - CompleCSus (Complexity-Collaboration-Sustainability) - built on the concepts of social learning and procedural rhetoric. We describe and discuss the conceptual basis for our framework, giving a detailed account of its application through the recently developed the Water–Food–Energy Nexus Game (Nexus Game) as an example. We illustrate the process involved in designing the Nexus Game through initial scoping, prototyping, and design decisions, and how game structure and debriefing have been crafted to foster social learning focused on the understanding of the underlying social-ecological system as well as fostering collaboration between stakeholders. We also provide the analysis of qualitative dataHighlights: A role-play game design framework for social learning is proposed which builds on the theory of social learning. Using the Water-Food-Nexus Game as an example, it describes the processes involved in the proposed framework. Examples are given on how we use the notion of procedural rhetoric to convey underlying messages. Provide discussions of data collected during recent gaming sessions. Abstract: Role-playing simulations have gained in popularity in recent years as a novel method of engaging researchers and stakeholders in a variety of social and environmental issues. While academic interest has grown on this topic, knowledge remains sparse on the underlying theories that may guide the design of such games. Thsi article introduces a new game design framework - CompleCSus (Complexity-Collaboration-Sustainability) - built on the concepts of social learning and procedural rhetoric. We describe and discuss the conceptual basis for our framework, giving a detailed account of its application through the recently developed the Water–Food–Energy Nexus Game (Nexus Game) as an example. We illustrate the process involved in designing the Nexus Game through initial scoping, prototyping, and design decisions, and how game structure and debriefing have been crafted to foster social learning focused on the understanding of the underlying social-ecological system as well as fostering collaboration between stakeholders. We also provide the analysis of qualitative data collected during recent gaming sessions across three continents to evaluate the Nexus Game's potential learning effects. … (more)
- Is Part Of:
- Global environmental change. Volume 66(2021)
- Journal:
- Global environmental change
- Issue:
- Volume 66(2021)
- Issue Display:
- Volume 66, Issue 2021 (2021)
- Year:
- 2021
- Volume:
- 66
- Issue:
- 2021
- Issue Sort Value:
- 2021-0066-2021-0000
- Page Start:
- Page End:
- Publication Date:
- 2021-01
- Subjects:
- Role-playing simulation (RPS) -- Social learning -- Procedural rhetoric -- Water–energy–food nexus -- Nexus game
Environmental policy -- Periodicals
Human ecology -- Periodicals
Nature -- Effect of human beings on -- Periodicals
Environment -- Periodicals
Environnement -- Politique gouvernementale -- Périodiques
Écologie humaine -- Périodiques
Homme -- Influence sur la nature -- Périodiques
Environmental policy
Human ecology
Nature -- Effect of human beings on
Periodicals
Electronic journals
333.7 - Journal URLs:
- http://www.sciencedirect.com/science/journal/09593780 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.gloenvcha.2020.102204 ↗
- Languages:
- English
- ISSNs:
- 0959-3780
- Deposit Type:
- Legaldeposit
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4195.397000
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