Cite
HARVARD Citation
von Meduna, M. et al. (2020). Loot boxes are gambling-like elements in video games with harmful potential: Results from a large-scale population survey. Technology in society. p. . [Online].
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von Meduna, M. et al. (2020). Loot boxes are gambling-like elements in video games with harmful potential: Results from a large-scale population survey. Technology in society. p. . [Online].