A combination of eye-gaze and head-gaze interactions improves efficiency and user experience in an object positioning task in virtual environments. (September 2022)
- Record Type:
- Journal Article
- Title:
- A combination of eye-gaze and head-gaze interactions improves efficiency and user experience in an object positioning task in virtual environments. (September 2022)
- Main Title:
- A combination of eye-gaze and head-gaze interactions improves efficiency and user experience in an object positioning task in virtual environments
- Authors:
- Deng, Cheng-Long
Tian, Chen-Yu
Kuai, Shu-Guang - Abstract:
- Abstract: Eye-gaze and head-gaze are two hands-free interaction modes in virtual reality, each of which has demonstrated different strengths. Selecting suitable interaction modes in different scenarios is important to achieve efficient interaction in virtual scenes. This study compared the movement time in an object positioning task by examining eye-gaze interaction and head-gaze interaction in various conditions. In turn, it identified the superior zones for each mode, respectively. Based on this information, we designed a combination mode – utilizing eye-gaze interaction at the acceleration phase and deceleration phase and head-gaze interaction at the correction phase – to achieve the optimal interaction mode, which has allowed us to obtain higher efficiency and subjective satisfaction. This study provides a comprehensive analysis of the characteristics of the eye-gaze and head-gaze interaction modes and provides valuable insights into selecting the appropriate interaction modes for virtual reality applications. Highlights: Eye-gaze interaction and head-gaze interaction demonstrate different advantages. Eye-gaze interaction is more efficient in the acceleration and deceleration phases. People perform better in the correction phase using head-gaze interaction. There are superior zones for eye-gaze and head-gaze interactions, respectively. A combination interaction mode leads to higher efficiency and better user experience.
- Is Part Of:
- Applied ergonomics. Volume 103(2022)
- Journal:
- Applied ergonomics
- Issue:
- Volume 103(2022)
- Issue Display:
- Volume 103, Issue 2022 (2022)
- Year:
- 2022
- Volume:
- 103
- Issue:
- 2022
- Issue Sort Value:
- 2022-0103-2022-0000
- Page Start:
- Page End:
- Publication Date:
- 2022-09
- Subjects:
- Distal positioning -- Gaze interaction -- Movement trajectory -- Virtual reality
Human engineering -- Periodicals
620.82 - Journal URLs:
- http://www.sciencedirect.com/science/journal/00036870 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.apergo.2022.103785 ↗
- Languages:
- English
- ISSNs:
- 0003-6870
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 1572.500000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 21560.xml