The design and evaluation of electromyography and inertial biofeedback in hand motor therapy gaming. Issue 2 (4th March 2022)
- Record Type:
- Journal Article
- Title:
- The design and evaluation of electromyography and inertial biofeedback in hand motor therapy gaming. Issue 2 (4th March 2022)
- Main Title:
- The design and evaluation of electromyography and inertial biofeedback in hand motor therapy gaming
- Authors:
- MacIntosh, A.
Vignais, N.
Vigneron, V.
Fay, L.
Musielak, A
Desailly, E.
Biddiss, E. - Abstract:
- ABSTRACT: This article details the design of a co-created, evidence-based biofeedback therapy game addressing the research question: is the biofeedback implementation efficient, effective, and engaging for promoting quality movement during a therapy game focused on hand gestures? First, we engaged nine young people with Cerebral Palsy (CP) as design partners to co-create the biofeedback implementation. A commercially available, tap-controlled game was converted into a gesture-controlled game with added biofeedback. The game is controlled by forearm electromyography and inertial sensors. Changes required to integrate biofeedback are described in detail and highlight the importance of closely linking movement quality to short- and long-term game rewards. After development, 19 participants (8–17 years old) with CP played the game at home for 4 weeks. Participants played 17 ± 9 min/day, 4 ± 1 day/week. The biofeedback implementation proved efficient (i.e. participants reduced compensatory arm movements by 10.2 ± 4.0%), effective (i.e. participants made higher quality gestures over time), and engaging (i.e. participants consistently chose to review biofeedback). Participants found the game usable and enjoyable. Biofeedback design in therapy games should consider principles of motor learning, best practices in video game design, and user perspectives. Design recommendations for integrating biofeedback into therapy games are compiled in an infographic to support interdisciplinaryABSTRACT: This article details the design of a co-created, evidence-based biofeedback therapy game addressing the research question: is the biofeedback implementation efficient, effective, and engaging for promoting quality movement during a therapy game focused on hand gestures? First, we engaged nine young people with Cerebral Palsy (CP) as design partners to co-create the biofeedback implementation. A commercially available, tap-controlled game was converted into a gesture-controlled game with added biofeedback. The game is controlled by forearm electromyography and inertial sensors. Changes required to integrate biofeedback are described in detail and highlight the importance of closely linking movement quality to short- and long-term game rewards. After development, 19 participants (8–17 years old) with CP played the game at home for 4 weeks. Participants played 17 ± 9 min/day, 4 ± 1 day/week. The biofeedback implementation proved efficient (i.e. participants reduced compensatory arm movements by 10.2 ± 4.0%), effective (i.e. participants made higher quality gestures over time), and engaging (i.e. participants consistently chose to review biofeedback). Participants found the game usable and enjoyable. Biofeedback design in therapy games should consider principles of motor learning, best practices in video game design, and user perspectives. Design recommendations for integrating biofeedback into therapy games are compiled in an infographic to support interdisciplinary knowledge sharing. … (more)
- Is Part Of:
- Assistive technology. Volume 34:Issue 2(2022)
- Journal:
- Assistive technology
- Issue:
- Volume 34:Issue 2(2022)
- Issue Display:
- Volume 34, Issue 2 (2022)
- Year:
- 2022
- Volume:
- 34
- Issue:
- 2
- Issue Sort Value:
- 2022-0034-0002-0000
- Page Start:
- 213
- Page End:
- 221
- Publication Date:
- 2022-03-04
- Subjects:
- assessment -- biofeedback -- developmental disability -- knowledge translation -- neurorehabilitation and brain computer interfaces -- pediatrics -- recreation -- usability
Self-help devices for people with disabilities -- Periodicals
Medicine, Physical -- Equipment and supplies -- Periodicals
Rehabilitation -- Equipment and supplies -- Periodicals
Biomedical Engineering -- instrumentation -- Periodicals
617.03305 - Journal URLs:
- http://www.tandf.co.uk/journals/titles/10400435.asp ↗
http://www.informaworld.com/uaty ↗
http://search.ebscohost.com/direct.asp?db=c8h&jid=YVP&scope=site ↗
http://www.tandfonline.com/ ↗ - DOI:
- 10.1080/10400435.2020.1744770 ↗
- Languages:
- English
- ISSNs:
- 1040-0435
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 1746.672060
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- 21373.xml