Exploring the impact of gamification on student engagement and involvement with e-learning systems. Issue 8 (17th November 2021)
- Record Type:
- Journal Article
- Title:
- Exploring the impact of gamification on student engagement and involvement with e-learning systems. Issue 8 (17th November 2021)
- Main Title:
- Exploring the impact of gamification on student engagement and involvement with e-learning systems
- Authors:
- Bouchrika, Imed
Harrati, Nouzha
Wanick, Vanissa
Wills, Gary - Abstract:
- ABSTRACT: In spite of the unprecedented popularity to use innovative gaming concepts within the educational context in order to promote active learning, engage people and solve motivational problems, there is an emerging body of research work arguing that gamification is not effective to increase neither the students engagement nor the learning outcomes. In this research paper, an empirical study is conducted to explore how gamification can firstly affect the student learning engagement and the interactivity level with e-learning technologies. Secondly, whether it can be considered as a driving thrust to support sustained learning. A question board is designed and implemented to enable students ask and answer questions related to their taught modules where academic staff can also contribute and validate the most correct answers. The acquisition of data is performed through a period of 10 months in order to investigate the gamification impact over time. The gamified platform was integrated with the online e-learning portal of a university where the adoption of e-learning is considered extremely poor. The obtained results have revealed that gamification can be considered as a valuable tool to entice users for the uptake of educational systems and increase their interactivity and engagement.
- Is Part Of:
- Interactive learning environments. Volume 29:Issue 8(2021)
- Journal:
- Interactive learning environments
- Issue:
- Volume 29:Issue 8(2021)
- Issue Display:
- Volume 29, Issue 8 (2021)
- Year:
- 2021
- Volume:
- 29
- Issue:
- 8
- Issue Sort Value:
- 2021-0029-0008-0000
- Page Start:
- 1244
- Page End:
- 1257
- Publication Date:
- 2021-11-17
- Subjects:
- e-Learning -- gamification -- interactive learning environments -- student engagement
Educational technology -- United States -- Periodicals
371.33 - Journal URLs:
- http://www.tandfonline.com/toc/nile20/current ↗
http://www.tandfonline.com/ ↗
http://www.tandf.co.uk/journals/titles/10494820.asp ↗ - DOI:
- 10.1080/10494820.2019.1623267 ↗
- Languages:
- English
- ISSNs:
- 1049-4820
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4531.872180
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 20583.xml