Gaming addiction among Tunisian adolescent. (13th April 2021)
- Record Type:
- Journal Article
- Title:
- Gaming addiction among Tunisian adolescent. (13th April 2021)
- Main Title:
- Gaming addiction among Tunisian adolescent
- Authors:
- Omri, S.
Daoud, M.
Smaoui, N.
Feki, R.
Charfi, N.
Thabet, J. Ben
Zouari, L.
Bouali, M. Maalej
Maalej, M. - Abstract:
- Abstract : Introduction: Gaming is a source of addiction for adolescents. It is recognized as a behavioral and mental health condition, both by the American Psychiatric Association and by the World Health Organization. Objectives: To determine the prevalence of gaming addiction among secondary school students. Methods: This cross-sectional study was conducted between September and October of 2020 among students enrolled in secondary school. The participants had filled the Game addiction scale and a data file regarding the socio-demographic information, physical and information about the internet access and use. Results: The initial sample was composed of 180 secondary school students. Among them 28 were excluded because they did not play video games. Final sample consisted of 152 students (90 males, 62 females) with a mean age of 13.14 ± 1.2 years. The average duration of connection among participants was 5.3 hours per day. Nearly one quarter of the participants (24, 3%) played videogames more than 20 h per week. The prevalence of gaming addiction was 21, 7%. The participants with gaming addiction were, on average, younger than those who were not addicted to gaming Game-addicted individuals were more likely to be male than female (13, 8% vs 7, 9%; p=0, 036). There was, also, a significant relation between IA and having academic difficulties (p=0.042). Conclusions: Based on our study findings, that gaming addiction is a challenging problem among Tunisian adolescents. WeAbstract : Introduction: Gaming is a source of addiction for adolescents. It is recognized as a behavioral and mental health condition, both by the American Psychiatric Association and by the World Health Organization. Objectives: To determine the prevalence of gaming addiction among secondary school students. Methods: This cross-sectional study was conducted between September and October of 2020 among students enrolled in secondary school. The participants had filled the Game addiction scale and a data file regarding the socio-demographic information, physical and information about the internet access and use. Results: The initial sample was composed of 180 secondary school students. Among them 28 were excluded because they did not play video games. Final sample consisted of 152 students (90 males, 62 females) with a mean age of 13.14 ± 1.2 years. The average duration of connection among participants was 5.3 hours per day. Nearly one quarter of the participants (24, 3%) played videogames more than 20 h per week. The prevalence of gaming addiction was 21, 7%. The participants with gaming addiction were, on average, younger than those who were not addicted to gaming Game-addicted individuals were more likely to be male than female (13, 8% vs 7, 9%; p=0, 036). There was, also, a significant relation between IA and having academic difficulties (p=0.042). Conclusions: Based on our study findings, that gaming addiction is a challenging problem among Tunisian adolescents. We recommend authorities consider gaming addiction a serious problem for the young population and make this growing phenomenon an adolescent health priority. Disclosure: No significant relationships. … (more)
- Is Part Of:
- European psychiatry. Volume 64:Supplement 1(2021)
- Journal:
- European psychiatry
- Issue:
- Volume 64:Supplement 1(2021)
- Issue Display:
- Volume 64, Issue 1 (2021)
- Year:
- 2021
- Volume:
- 64
- Issue:
- 1
- Issue Sort Value:
- 2021-0064-0001-0000
- Page Start:
- S824
- Page End:
- S824
- Publication Date:
- 2021-04-13
- Subjects:
- gaming -- Addiction -- adolescent
Psychiatry -- Periodicals
Mental illness -- Periodicals
Electronic journals
616.89 - Journal URLs:
- https://www.cambridge.org/core/journals/european-psychiatry ↗
http://www.clinicalkey.com/dura/browse/journalIssue/09249338 ↗
http://www.sciencedirect.com/science/journal/09249338 ↗
http://www.elsevier.com/homepage/elecserv.htt ↗ - DOI:
- 10.1192/j.eurpsy.2021.2178 ↗
- Languages:
- English
- ISSNs:
- 0924-9338
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3829.842700
British Library HMNTS - ELD Digital store - Ingest File:
- 18753.xml