Local-global design: entrepreneurial ecosystem approach for digital gaming industry. (27th December 2021)
- Record Type:
- Journal Article
- Title:
- Local-global design: entrepreneurial ecosystem approach for digital gaming industry. (27th December 2021)
- Main Title:
- Local-global design: entrepreneurial ecosystem approach for digital gaming industry
- Authors:
- Xu, Zimu
Sukumar, Arun
Jafari-Sadeghi, Vahid
Li, Fujia
Tomlins, Richard - Abstract:
- The notion of the entrepreneurial ecosystem has gained considerable traction in recent years. Ecosystem approach is considered as a useful mechanism in supporting entrepreneurial activities, regional economic development and addressing sustainable development goals. This paper explores the entrepreneurial ecosystem concept and its applicability in the context of the gaming industry. By looking at Brazilian gaming industry, this paper explores the variations in entrepreneurial ecosystems that are favourable for technology-dependent industries such as gaming, especially in developing economies. The paper follows a qualitative approach using document analysis and attempts to develop a local-global (LOGO) framework that examines current evidence in the digital gaming ecosystem. Findings of this research suggest that, depending on the ecosystem maturity, components of an ecosystem play either a dominant global role or a weaker local role in supporting entrepreneurial initiatives. When serving a global market, ecosystems change and mature, so do the roles played by their components. The proposed conceptual framework re-visits the entrepreneurial ecosystem approach and its role in the development of the gaming industry. The paper contributes by extending the current theory pertaining to ecosystem approaches and suggests practical routes for ecosystem components to work effectively in scaling from a local to a global market.
- Is Part Of:
- International journal of technology transfer and commercialisation. Volume 18:Number 4(2021)
- Journal:
- International journal of technology transfer and commercialisation
- Issue:
- Volume 18:Number 4(2021)
- Issue Display:
- Volume 18, Issue 4 (2021)
- Year:
- 2021
- Volume:
- 18
- Issue:
- 4
- Issue Sort Value:
- 2021-0018-0004-0000
- Page Start:
- 418
- Page End:
- 438
- Publication Date:
- 2021-12-27
- Subjects:
- entrepreneurial ecosystem -- digital gaming -- business growth -- Brazilian gaming industry
Technology transfer -- Periodicals
338.926 - Journal URLs:
- http://www.inderscience.com/jhome.php?jcode=ijttc ↗
http://www.inderscience.com/ ↗ - Languages:
- English
- ISSNs:
- 1470-6075
- Deposit Type:
- Legaldeposit
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 18192.xml