Influence of virtual objects' shadows and lighting coherence on distance perception in optical see‐through augmented reality. Issue 2 (30th July 2019)
- Record Type:
- Journal Article
- Title:
- Influence of virtual objects' shadows and lighting coherence on distance perception in optical see‐through augmented reality. Issue 2 (30th July 2019)
- Main Title:
- Influence of virtual objects' shadows and lighting coherence on distance perception in optical see‐through augmented reality
- Authors:
- Gao, Yuan
Peillard, Etienne
Normand, Jean‐Marie
Moreau, Guillaume
Liu, Yue
Wang, Yongtian - Abstract:
- Abstract: This paper focuses on how virtual objects' shadows as well as differences in alignment between virtual and real lighting influence distance perception in optical see‐through (OST) augmented reality (AR). Four hypotheses are proposed: (H1) Participants underestimate distances in OST AR; (H2) Virtual objects' shadows improve distance judgment accuracy in OST AR; (H3) Shadows with different realism levels have different influence on distance perception in OST AR; (H4) Different levels of lighting misalignment between real and virtual lights have different influence on distance perception in OST AR scenes. Two experiments were designed with an OST head mounted display (HMD), the Microsoft HoloLens. Participants had to match the position of a virtual object displayed in the OST‐HMD with a real target. Distance judgment accuracy was recorded under the different shadows and lighting conditions. The results validate hypotheses H2 and H4 but surprisingly showed no impact of the shape of virtual shadows on distance judgment accuracy thus rejecting hypothesis H3. Regarding hypothesis H1, we detected a trend toward underestimation; given the high variance of the data, more experiments are needed to confirm this result. Moreover, the study also reveals that perceived distance errors and completion time of trials increase along with targets' distance. Abstract : This paper focuses on how virtual objects' shadows as well as differences in alignment between virtual and realAbstract: This paper focuses on how virtual objects' shadows as well as differences in alignment between virtual and real lighting influence distance perception in optical see‐through (OST) augmented reality (AR). Four hypotheses are proposed: (H1) Participants underestimate distances in OST AR; (H2) Virtual objects' shadows improve distance judgment accuracy in OST AR; (H3) Shadows with different realism levels have different influence on distance perception in OST AR; (H4) Different levels of lighting misalignment between real and virtual lights have different influence on distance perception in OST AR scenes. Two experiments were designed with an OST head mounted display (HMD), the Microsoft HoloLens. Participants had to match the position of a virtual object displayed in the OST‐HMD with a real target. Distance judgment accuracy was recorded under the different shadows and lighting conditions. The results validate hypotheses H2 and H4 but surprisingly showed no impact of the shape of virtual shadows on distance judgment accuracy thus rejecting hypothesis H3. Regarding hypothesis H1, we detected a trend toward underestimation; given the high variance of the data, more experiments are needed to confirm this result. Moreover, the study also reveals that perceived distance errors and completion time of trials increase along with targets' distance. Abstract : This paper focuses on how virtual objects' shadows as well as differences in alignment between virtual and real lighting influence distance perception in optical see‐through (OST) augmented reality (AR). Four hypotheses are proposed: (H1) Participants underestimate distances in OST AR; (H2) Virtual objects' shadows improve distance judgment accuracy in OST AR; (H3) Shadows with different realism levels have different influence on distance perception in OST AR; (H4) Different levels of lighting misalignment between real and virtual lights have different influence on distance perception in OST AR scenes. The results validate hypotheses H2 and H4 but surprisingly showed no impact of the shape of virtual shadows on distance judgment accuracy thus rejecting hypothesis H3, and the results also revealed a trend toward underestimation (H1). … (more)
- Is Part Of:
- Journal of the Society for Information Display. Volume 28:Issue 2(2020)
- Journal:
- Journal of the Society for Information Display
- Issue:
- Volume 28:Issue 2(2020)
- Issue Display:
- Volume 28, Issue 2 (2020)
- Year:
- 2020
- Volume:
- 28
- Issue:
- 2
- Issue Sort Value:
- 2020-0028-0002-0000
- Page Start:
- 117
- Page End:
- 135
- Publication Date:
- 2019-07-30
- Subjects:
- augmented reality -- distance perception -- lighting coherence -- optical see‐through HMD -- shadows
Information display systems -- Periodicals
621.38154205 - Journal URLs:
- http://ejournals.ebsco.com/direct.asp?JournalID=113697 ↗
http://onlinelibrary.wiley.com/journal/10.1002/(ISSN)1938-3657 ↗
http://scitation.aip.org/jsid/ ↗
http://onlinelibrary.wiley.com/ ↗ - DOI:
- 10.1002/jsid.832 ↗
- Languages:
- English
- ISSNs:
- 1071-0922
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 17660.xml