A Tangible Programming Tool for Children to Cultivate Computational Thinking. (25th February 2014)
- Record Type:
- Journal Article
- Title:
- A Tangible Programming Tool for Children to Cultivate Computational Thinking. (25th February 2014)
- Main Title:
- A Tangible Programming Tool for Children to Cultivate Computational Thinking
- Authors:
- Wang, Danli
Wang, Tingting
Liu, Zhen - Other Names:
- Esposito C. Academic Editor.
Greevy O. Academic Editor. - Abstract:
- Abstract : Game and creation are activities which have good potential for computational thinking skills. In this paper we present T-Maze, an economical tangible programming tool for children aged 5–9 to build computer programs in maze games by placing wooden blocks. Through the use of computer vision technology, T-Maze provides a live programming interface with real-time graphical and voice feedback. We conducted a user study with 7 children using T-Maze to play two levels of maze-escape games and create their own mazes. The results show that T-Maze is not only easy to use, but also has the potential to help children cultivate computational thinking like abstraction, problem decomposition, and creativity.
- Is Part Of:
- TheScientificWorldjournal. Volume 2014(2014)
- Journal:
- TheScientificWorldjournal
- Issue:
- Volume 2014(2014)
- Issue Display:
- Volume 2014, Issue 2014 (2014)
- Year:
- 2014
- Volume:
- 2014
- Issue:
- 2014
- Issue Sort Value:
- 2014-2014-2014-0000
- Page Start:
- Page End:
- Publication Date:
- 2014-02-25
- Subjects:
- Science -- Periodicals
Technology -- Periodicals
Medicine -- Periodicals
505 - Journal URLs:
- https://www.hindawi.com/journals/tswj/biblio/ ↗
- DOI:
- 10.1155/2014/428080 ↗
- Languages:
- English
- ISSNs:
- 2356-6140
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD Digital store
- Ingest File:
- 17089.xml