The Virtual River Game: Gaming using models to collaboratively explore river management complexity. (December 2020)
- Record Type:
- Journal Article
- Title:
- The Virtual River Game: Gaming using models to collaboratively explore river management complexity. (December 2020)
- Main Title:
- The Virtual River Game: Gaming using models to collaboratively explore river management complexity
- Authors:
- den Haan, R.J.
van der Voort, M.C.
Baart, F.
Berends, K.D.
van den Berg, M.C.
Straatsma, M.W.
Geenen, A.J.P.
Hulscher, S.J.M.H. - Abstract:
- Abstract: Serious games are increasingly used as tools to facilitate stakeholder participation and stimulate social learning in environmental management. We present the Virtual River Game that aims to support stakeholders in collaboratively exploring the complexity of a changed river management paradigm in the Netherlands. The game uses a novel, hybrid interface design that features a bidirectional coupling of a physical game board to computer models. We ran five game sessions involving both domain experts and non-experts to assess the game's value as a participatory tool. The results show that the game was effective in enabling participants to collaboratively experiment with various river interventions and in stimulating social learning. As a participatory tool, the game appears to be valuable to introduce non-expert stakeholders to Dutch river management. We further discuss how the hybrid interface combines qualities usually found in board and computer games that are beneficial in engaging stakeholders and stimulating learning. Highlights: We developed a game as participatory tool to explore river management complexity. Game uses a physical board as a hybrid, bidirectional interface to computer models. Game was successful to engage domain experts and non-experts in five test sessions. Game is valuable to introduce non-expert stakeholders to Dutch river management. Hybrid interface combines board and computer game qualities to engage stakeholders.
- Is Part Of:
- Environmental modelling & software. Volume 134(2020)
- Journal:
- Environmental modelling & software
- Issue:
- Volume 134(2020)
- Issue Display:
- Volume 134, Issue 2020 (2020)
- Year:
- 2020
- Volume:
- 134
- Issue:
- 2020
- Issue Sort Value:
- 2020-0134-2020-0000
- Page Start:
- Page End:
- Publication Date:
- 2020-12
- Subjects:
- Serious gaming -- Social learning -- Water management -- Stakeholder participation -- Participatory decision-making -- Tangible interaction
Environmental monitoring -- Computer programs -- Periodicals
Ecology -- Computer simulation -- Periodicals
Digital computer simulation -- Periodicals
Computer software -- Periodicals
Environmental Monitoring -- Periodicals
Computer Simulation -- Periodicals
Environnement -- Surveillance -- Logiciels -- Périodiques
Écologie -- Simulation, Méthodes de -- Périodiques
Simulation par ordinateur -- Périodiques
Logiciels -- Périodiques
Computer software
Digital computer simulation
Ecology -- Computer simulation
Environmental monitoring -- Computer programs
Periodicals
Electronic journals
363.70015118 - Journal URLs:
- http://www.sciencedirect.com/science/journal/13648152 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.envsoft.2020.104855 ↗
- Languages:
- English
- ISSNs:
- 1364-8152
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3791.522800
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 15544.xml