Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model. Issue 147 (March 2021)
- Record Type:
- Journal Article
- Title:
- Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model. Issue 147 (March 2021)
- Main Title:
- Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model
- Authors:
- Wang, Yuyang
Chardonnet, Jean-Rémy
Merienne, Frédéric - Abstract:
- Abstract : Highlights *: A fuzzy AHP approach is introduced to compute the NASA-TLX weighting coefficients TOPSIS can measure cognitive workload in simulator tasks with less data dispersion, compared to the classical weighted sum method The TOPSIS method is validated in virtual navigation experiments Abstract: Research puts forward perception-based cognitive workload evaluation methods to help VR developers and users measuring their workload when playing with a VR application. Approaches to measure workload based on biosensors have progressed significantly, while evaluation based on subjective methods still rely on standard questionnaires such as the NASA-TLX table, the Subjective Workload Assessment Technique and the Modified Cooper Harper scale. The pre-defined questions enable operators to carry out experiments and analyse the data more easily than with biofeedback. However, the subjective evaluation process can bias the results because of unperceived internal changes and unknown factors among users. It is therefore necessary to have a method to handle and analyse this uncertainty. We propose to use the Technique for Order Performance by Similarity to Ideal Solution (TOPSIS) model to analyse the NASA-TLX table for measuring the overall user workload instead of using the classical weighted sum method. To show the advantage of the TOPSIS approach, we performed a user experiment to validate the approach and its application to VR, considering factors including the VR platformAbstract : Highlights *: A fuzzy AHP approach is introduced to compute the NASA-TLX weighting coefficients TOPSIS can measure cognitive workload in simulator tasks with less data dispersion, compared to the classical weighted sum method The TOPSIS method is validated in virtual navigation experiments Abstract: Research puts forward perception-based cognitive workload evaluation methods to help VR developers and users measuring their workload when playing with a VR application. Approaches to measure workload based on biosensors have progressed significantly, while evaluation based on subjective methods still rely on standard questionnaires such as the NASA-TLX table, the Subjective Workload Assessment Technique and the Modified Cooper Harper scale. The pre-defined questions enable operators to carry out experiments and analyse the data more easily than with biofeedback. However, the subjective evaluation process can bias the results because of unperceived internal changes and unknown factors among users. It is therefore necessary to have a method to handle and analyse this uncertainty. We propose to use the Technique for Order Performance by Similarity to Ideal Solution (TOPSIS) model to analyse the NASA-TLX table for measuring the overall user workload instead of using the classical weighted sum method. To show the advantage of the TOPSIS approach, we performed a user experiment to validate the approach and its application to VR, considering factors including the VR platform and the scenario density. Three different weighting methods, including the fuzzy Analytic Hierarchy Process (AHP) from fuzzy logic, the classical weighting based on pairwise comparison and the uniform weighting method, were tested to see the applicability of the TOPSIS model. The results from TOPSIS were consistent with those from other evaluation methods; a significant reduction in the coefficient of variation (CV) was observed when using the TOPSIS model to analyse the NASA-TLX scores, indicating an enhanced precision of the workload evaluation by the TOPSIS method. Our work has a potential application for VR designers and experimenters to compare cognitive workload among conditions and to optimize the settings. … (more)
- Is Part Of:
- International journal of human-computer studies. Issue 147(2021)
- Journal:
- International journal of human-computer studies
- Issue:
- Issue 147(2021)
- Issue Display:
- Volume 147, Issue 147 (2021)
- Year:
- 2021
- Volume:
- 147
- Issue:
- 147
- Issue Sort Value:
- 2021-0147-0147-0000
- Page Start:
- Page End:
- Publication Date:
- 2021-03
- Subjects:
- Virtual reality -- TOPSIS -- Cognitive workload -- NASA-TLX
Human-machine systems -- Periodicals
Systems engineering -- Periodicals
Human engineering -- Periodicals
Human engineering
Human-machine systems
Systems engineering
Periodicals
Electronic journals
004.019 - Journal URLs:
- http://www.sciencedirect.com/science/journal/10715819 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.ijhcs.2020.102572 ↗
- Languages:
- English
- ISSNs:
- 1071-5819
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4542.288100
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British Library HMNTS - ELD Digital store - Ingest File:
- 15505.xml