The impact of serious games with humanoid robots on mild cognitive impairment older adults. Issue 145 (January 2021)
- Record Type:
- Journal Article
- Title:
- The impact of serious games with humanoid robots on mild cognitive impairment older adults. Issue 145 (January 2021)
- Main Title:
- The impact of serious games with humanoid robots on mild cognitive impairment older adults
- Authors:
- Manca, Marco
Paternò, Fabio
Santoro, Carmen
Zedda, Eleonora
Braschi, Chiara
Franco, Roberta
Sale, Alessandro - Abstract:
- Highlights: The design of a serious game to help older adults train their memory with versions for two different devices (tablet and humanoid robot). A study with fourteen older adults with mild cognitive impairments using the game through the two devices in a training programme. An analysis of the impact of the rich multimodal feedback provided by the humanoid robot version of the application on the older adults. A discussion of more general implications that can be derived from the presented study. Abstract: The number of Mild Cognitive Impairment (MCI) older adults is increasing; thus, it becomes more and more important to provide them with support to avoid, or at least slow down, their cognitive decline. To this end, interactive serious games can play an important role. So far, most of them have been deployed through tablets, which represent a cost-effective solution, yet offering only limited possibilities for truly engaging such users in a multimodal manner. However, emerging humanoid robots, through their physical embodiment and human-like attributes, including facial expressions and body language, may open up new possibilities in more effectively engaging MCI older adults during repetitive cognitive training. We present a study aiming to better understand the impact of humanoid robots in supporting serious games for such users. In particular, we investigate how seniors with Mild Cognitive Impairments relate to and perceive serious games accessed through humanoidHighlights: The design of a serious game to help older adults train their memory with versions for two different devices (tablet and humanoid robot). A study with fourteen older adults with mild cognitive impairments using the game through the two devices in a training programme. An analysis of the impact of the rich multimodal feedback provided by the humanoid robot version of the application on the older adults. A discussion of more general implications that can be derived from the presented study. Abstract: The number of Mild Cognitive Impairment (MCI) older adults is increasing; thus, it becomes more and more important to provide them with support to avoid, or at least slow down, their cognitive decline. To this end, interactive serious games can play an important role. So far, most of them have been deployed through tablets, which represent a cost-effective solution, yet offering only limited possibilities for truly engaging such users in a multimodal manner. However, emerging humanoid robots, through their physical embodiment and human-like attributes, including facial expressions and body language, may open up new possibilities in more effectively engaging MCI older adults during repetitive cognitive training. We present a study aiming to better understand the impact of humanoid robots in supporting serious games for such users. In particular, we investigate how seniors with Mild Cognitive Impairments relate to and perceive serious games accessed through humanoid robots, as part of a training programme aimed to improve their cognitive status. For this purpose, two versions of a music-based memory game have been designed by a multi-disciplinary team, one for humanoid robots and one for tablets. We report on its use during a between-subject study that involved MCI seniors, and discuss their experience. The results show that the robot was received with more enthusiasm by the older adults, thus improving their level of engagement. … (more)
- Is Part Of:
- International journal of human-computer studies. Issue 145(2021)
- Journal:
- International journal of human-computer studies
- Issue:
- Issue 145(2021)
- Issue Display:
- Volume 145, Issue 145 (2021)
- Year:
- 2021
- Volume:
- 145
- Issue:
- 145
- Issue Sort Value:
- 2021-0145-0145-0000
- Page Start:
- Page End:
- Publication Date:
- 2021-01
- Subjects:
- Mild cognitive impairment -- Serious games -- Interactive technologies -- Humanoid robots
Human-machine systems -- Periodicals
Systems engineering -- Periodicals
Human engineering -- Periodicals
Human engineering
Human-machine systems
Systems engineering
Periodicals
Electronic journals
004.019 - Journal URLs:
- http://www.sciencedirect.com/science/journal/10715819 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.ijhcs.2020.102509 ↗
- Languages:
- English
- ISSNs:
- 1071-5819
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4542.288100
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British Library HMNTS - ELD Digital store - Ingest File:
- 14790.xml