The Impact of Rehabilitation-oriented Virtual Reality Device in Patients With Ischemic Stroke in the Early Subacute Recovery Phase: Study Protocol for a Phase III, Single-Blinded, Randomized, Controlled Clinical Trial. (January 2020)
- Record Type:
- Journal Article
- Title:
- The Impact of Rehabilitation-oriented Virtual Reality Device in Patients With Ischemic Stroke in the Early Subacute Recovery Phase: Study Protocol for a Phase III, Single-Blinded, Randomized, Controlled Clinical Trial. (January 2020)
- Main Title:
- The Impact of Rehabilitation-oriented Virtual Reality Device in Patients With Ischemic Stroke in the Early Subacute Recovery Phase: Study Protocol for a Phase III, Single-Blinded, Randomized, Controlled Clinical Trial
- Authors:
- Ahmed, Nima
Mauad, Vitor A Queiroz
Gomez-Rojas, Olga
Sushea, Ammu
Castro-Tejada, Gelanys
Michel, Janet
Liñares, Juan Manuel
Pedrosa Salles, Loise
Candido Santos, Ludmilla
Shan, Ming
Nassir, Rami
Montañez-Valverde, Raul
Fabiano, Ronaldo
Danyi, Sofia
Hassan Hosseyni, Seyed
Anand, Seerat
Ahmad, Usman
Casteleins, William Augusto
Sanchez, Alma Tamara
Fouad, Ahmed
Jacome, Alvaro
Moura de Oliveira Paiva, Mariana Sanali
Saavedra Ruiz, Ana Gabriela
Grochowski, Rubens A
Toyama, Mayumi
Nagi, Hibatalla
Sarvodelli, Marcella Zanini
Halalau, Alexandra - Abstract:
- Background and rationale: Stroke is considered the most common cause of adult disability. Intensive rehabilitation protocols outperform nonintensive counterparts. The subacute stroke phase represents a potential window to recovery. Virtual reality (VR) has been shown to provide a more stimulating environment, allowing for increased patient compliance. However, the quality of current literature comparing VR with standard therapies is limited. Our aim is to measure the impact of VR versus standard therapy on the recovery of the upper limb motor function in patients with stroke in the early subacute recovery phase. Method: This is a randomized, controlled trial that will assign 262 patients to tailor-made standard rehabilitation (TMSR) or TMSR plus immersive VR device. The trial will be conducted in an urban rehabilitation clinic in the United States with expertise in the management of poststroke patients. Patients will be 18 to 70 years of age and in the early subacute period (30-90 days post ischemic stroke). The primary outcome will be the change of Fugl-Meyer Assessment—Upper Extremity (FMA-UE) score, measured at baseline and 13 weeks after randomization. The secondary outcome will be the change in the UK Functional Independence Measure and Functional Assessment Measure (UK FIM-FAM) score at the same time points. Discussion: If the use of VR in the rehabilitation of patients with stroke proves to have a significant impact on their motor recovery, it will constitute anBackground and rationale: Stroke is considered the most common cause of adult disability. Intensive rehabilitation protocols outperform nonintensive counterparts. The subacute stroke phase represents a potential window to recovery. Virtual reality (VR) has been shown to provide a more stimulating environment, allowing for increased patient compliance. However, the quality of current literature comparing VR with standard therapies is limited. Our aim is to measure the impact of VR versus standard therapy on the recovery of the upper limb motor function in patients with stroke in the early subacute recovery phase. Method: This is a randomized, controlled trial that will assign 262 patients to tailor-made standard rehabilitation (TMSR) or TMSR plus immersive VR device. The trial will be conducted in an urban rehabilitation clinic in the United States with expertise in the management of poststroke patients. Patients will be 18 to 70 years of age and in the early subacute period (30-90 days post ischemic stroke). The primary outcome will be the change of Fugl-Meyer Assessment—Upper Extremity (FMA-UE) score, measured at baseline and 13 weeks after randomization. The secondary outcome will be the change in the UK Functional Independence Measure and Functional Assessment Measure (UK FIM-FAM) score at the same time points. Discussion: If the use of VR in the rehabilitation of patients with stroke proves to have a significant impact on their motor recovery, it will constitute an extremely important step into decreasing the functional impairment associated with stroke and the related health care expense burden. … (more)
- Is Part Of:
- Journal of central nervous system disease. Volume 12(2020)
- Journal:
- Journal of central nervous system disease
- Issue:
- Volume 12(2020)
- Issue Display:
- Volume 12, Issue 2020 (2020)
- Year:
- 2020
- Volume:
- 12
- Issue:
- 2020
- Issue Sort Value:
- 2020-0012-2020-0000
- Page Start:
- Page End:
- Publication Date:
- 2020-01
- Subjects:
- Stroke -- virtual reality -- rehabilitation -- motor recovery -- Fugl-Meyer score
Central nervous system -- Diseases -- Periodicals
Brain -- Diseases -- Periodicals
Spinal cord -- Diseases -- Periodicals
Central Nervous System Diseases
Brain Diseases
Brain -- Diseases
Central nervous system -- Diseases
Spinal cord -- Diseases
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573.863905 - Journal URLs:
- http://journals.sagepub.com/loi/cns ↗
http://www.ncbi.nlm.nih.gov/pmc/journals/2055/ ↗
http://bibpurl.oclc.org/web/49277 ↗
http://www.la-press.com/journal-of-central-nervous-system-disease-j121 ↗
http://www.uk.sagepub.com/home.nav ↗
http://ndhadeliver.natlib.govt.nz/content-aggregator/getIEs?system=ilsdb&id=1364991 ↗ - DOI:
- 10.1177/1179573519899471 ↗
- Languages:
- English
- ISSNs:
- 1179-5735
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- Legaldeposit
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