VR motion sickness recognition by using EEG rhythm energy ratio based on wavelet packet transform. (May 2020)
- Record Type:
- Journal Article
- Title:
- VR motion sickness recognition by using EEG rhythm energy ratio based on wavelet packet transform. (May 2020)
- Main Title:
- VR motion sickness recognition by using EEG rhythm energy ratio based on wavelet packet transform
- Authors:
- Li, Xiaolu
Zhu, Changrong
Xu, Cangsu
Zhu, Junjiang
Li, Yuntang
Wu, Shanqiang - Abstract:
- Highlights: A feature extraction method based on wavelet packet transform for EEG rhythm energy ratios of delta, theta, alpha and beta is proposed. The VR motion sickness is recognized by combining with k-NN, polynomial-SVM and RBF-SVM, respectively. The average VRMS recognition accuracy for single subject reaches 92.85%, and the VRMS recognition accuracy to 18 subjects is also up to 79.25%. The results are compared with those of other methods, and the limitations of this study are also pointed out. Abstract: Background and objectives: Virtual reality motion sickness (VRMS) is one of the main factors hindering the development of VR technology. At present, the VRMS recognition methods using electroencephalogram (EEG) signals have poor applicability to multiple subjects. Methods: Aiming at this dilemma, the wavelet packet transform (WPT), was used to propose a feature extraction method for EEG rhythm energy ratios of delta (δ), theta (θ), alpha (α), and beta (β) in this research. Moreover, VRMS was recognized by combining k-Nearest Neighbor classifier (k-NN), support vector machine (SVM) with polynomial kernel (polynomial-SVM) and radial basis function kernel (RBF-SVM), respectively. The method is that the raw EEG signals were de-noised by an elliptical band-pass filter and segmented by a fixed window, 7-level db4 WPT was performed on each EEG segment, and the wavelet packet energy ratios of delta, theta, alpha and beta rhythms from FP1, FP2, C3, C4, P3, P4, O1 and O2 channelsHighlights: A feature extraction method based on wavelet packet transform for EEG rhythm energy ratios of delta, theta, alpha and beta is proposed. The VR motion sickness is recognized by combining with k-NN, polynomial-SVM and RBF-SVM, respectively. The average VRMS recognition accuracy for single subject reaches 92.85%, and the VRMS recognition accuracy to 18 subjects is also up to 79.25%. The results are compared with those of other methods, and the limitations of this study are also pointed out. Abstract: Background and objectives: Virtual reality motion sickness (VRMS) is one of the main factors hindering the development of VR technology. At present, the VRMS recognition methods using electroencephalogram (EEG) signals have poor applicability to multiple subjects. Methods: Aiming at this dilemma, the wavelet packet transform (WPT), was used to propose a feature extraction method for EEG rhythm energy ratios of delta (δ), theta (θ), alpha (α), and beta (β) in this research. Moreover, VRMS was recognized by combining k-Nearest Neighbor classifier (k-NN), support vector machine (SVM) with polynomial kernel (polynomial-SVM) and radial basis function kernel (RBF-SVM), respectively. The method is that the raw EEG signals were de-noised by an elliptical band-pass filter and segmented by a fixed window, 7-level db4 WPT was performed on each EEG segment, and the wavelet packet energy ratios of delta, theta, alpha and beta rhythms from FP1, FP2, C3, C4, P3, P4, O1 and O2 channels were calculated and combined to form feature vectors for recognizing VRMS. Results: Under the condition of 4-s window size, the average VRMS recognition accuracy of polynomial-SVM for the single subject was 92.85%, and the VRMS recognition accuracy of 18 subjects was about 79.25%. Conclusions: Compared with other VRMS recognition methods, this method does not only have a higher recognition accuracy to a single subject, but also have better applicability to multiple subjects. Meanwhile, when using the EEG four rhythm energy ratios of FP1, FP2, C3, C4, P3, P4, O1 and O2 channels as feature vectors, the polynomial-SVM achieved better VRMS recognition performance than the k-NN and RBF-SVM. … (more)
- Is Part Of:
- Computer methods and programs in biomedicine. Volume 188(2020)
- Journal:
- Computer methods and programs in biomedicine
- Issue:
- Volume 188(2020)
- Issue Display:
- Volume 188, Issue 2020 (2020)
- Year:
- 2020
- Volume:
- 188
- Issue:
- 2020
- Issue Sort Value:
- 2020-0188-2020-0000
- Page Start:
- Page End:
- Publication Date:
- 2020-05
- Subjects:
- VR motion sickness (VRMS) -- Electroencephalogram (EEG) -- Rhythm energy ratio -- Wavelet packet transform (WPT) -- Support vector machine (SVM) -- k-Nearest neighbor classifier (k-NN)
Medicine -- Computer programs -- Periodicals
Biology -- Computer programs -- Periodicals
Computers -- Periodicals
Medicine -- Periodicals
Médecine -- Logiciels -- Périodiques
Biologie -- Logiciels -- Périodiques
Biology -- Computer programs
Medicine -- Computer programs
Periodicals
Electronic journals
610.28 - Journal URLs:
- http://www.sciencedirect.com/science/journal/01692607 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.cmpb.2019.105266 ↗
- Languages:
- English
- ISSNs:
- 0169-2607
- Deposit Type:
- Legaldeposit
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- Available online (eLD content is only available in our Reading Rooms) ↗
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- British Library DSC - 3394.095000
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