Tailored gamification and serious game framework based on fuzzy logic for saving energy in connected thermostats. (20th July 2020)
- Record Type:
- Journal Article
- Title:
- Tailored gamification and serious game framework based on fuzzy logic for saving energy in connected thermostats. (20th July 2020)
- Main Title:
- Tailored gamification and serious game framework based on fuzzy logic for saving energy in connected thermostats
- Authors:
- Ponce, Pedro
Meier, Alan
Méndez, Juana Isabel
Peffer, Therese
Molina, Arturo
Mata, Omar - Abstract:
- Abstract: Connected thermostats (CTs) often save less energy than predicted because consumers may not know how to use them and may not be engaged in saving energy. Additionally, several models perform contrary to consumers' expectations and are thus not used the way they are intended to. As a result, CTs save less energy and are underused in households. This paper reviews aspects of gamification and serious games focused on engaging consumers. A gamification and serious games framework is proposed for saving energy that is tailored by a fuzzy logic system to motivate connected thermostat consumers. This intelligent gamification framework can be used to customize the gamification and serious game strategy to each consumer so that fuzzy logic systems can be adapted according to the requirements of each consumer. The framework is designed to teach, engage, and motivate consumers while helping them save electrical energy when using their thermostats. It is described the proposed framework as well as a mockup that can be run on a cellphone. Although this framework is designed to be implemented in CTs, it can be translated to their energy devices in smart homes. Highlights: Personalized interfaces engage users to reduce energy consumption in households. Gamification in a fuzzy logic system allows tailored Human Machine Interfaces. Behavior problems in thermostats have a solution with gamification interfaces. Personality traits are related to energy behavior and role players.Abstract: Connected thermostats (CTs) often save less energy than predicted because consumers may not know how to use them and may not be engaged in saving energy. Additionally, several models perform contrary to consumers' expectations and are thus not used the way they are intended to. As a result, CTs save less energy and are underused in households. This paper reviews aspects of gamification and serious games focused on engaging consumers. A gamification and serious games framework is proposed for saving energy that is tailored by a fuzzy logic system to motivate connected thermostat consumers. This intelligent gamification framework can be used to customize the gamification and serious game strategy to each consumer so that fuzzy logic systems can be adapted according to the requirements of each consumer. The framework is designed to teach, engage, and motivate consumers while helping them save electrical energy when using their thermostats. It is described the proposed framework as well as a mockup that can be run on a cellphone. Although this framework is designed to be implemented in CTs, it can be translated to their energy devices in smart homes. Highlights: Personalized interfaces engage users to reduce energy consumption in households. Gamification in a fuzzy logic system allows tailored Human Machine Interfaces. Behavior problems in thermostats have a solution with gamification interfaces. Personality traits are related to energy behavior and role players. Shaping users' behavior by tailored products based on users' characteristics. … (more)
- Is Part Of:
- Journal of cleaner production. Volume 262(2020)
- Journal:
- Journal of cleaner production
- Issue:
- Volume 262(2020)
- Issue Display:
- Volume 262, Issue 2020 (2020)
- Year:
- 2020
- Volume:
- 262
- Issue:
- 2020
- Issue Sort Value:
- 2020-0262-2020-0000
- Page Start:
- Page End:
- Publication Date:
- 2020-07-20
- Subjects:
- Gamification -- Serious games -- Connected thermostats -- Human machine interface -- Fuzzy logic -- Smart thermostats
Factory and trade waste -- Management -- Periodicals
Manufactures -- Environmental aspects -- Periodicals
Déchets industriels -- Gestion -- Périodiques
Usines -- Aspect de l'environnement -- Périodiques
628.5 - Journal URLs:
- http://www.sciencedirect.com/science/journal/09596526 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.jclepro.2020.121167 ↗
- Languages:
- English
- ISSNs:
- 0959-6526
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4958.369720
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 13391.xml