Cite
HARVARD Citation
Literat, I. et al. (2020). Gamifying fake news: Engaging youth in the participatory design of news literacy games. Convergence. pp. 503-516. [Online].
This is an interim version of our Electronic Legal Deposit Catalogue-eJournals and eBooks while we continue to recover from a cyber-attack.
Literat, I. et al. (2020). Gamifying fake news: Engaging youth in the participatory design of news literacy games. Convergence. pp. 503-516. [Online].