Effectiveness of In-game Advertisement: An Examination of Repetition Effect, Brand Familiarity and the Relationship Between Gaming Skills and Advertising Execution. Issue 1 (2nd January 2017)
- Record Type:
- Journal Article
- Title:
- Effectiveness of In-game Advertisement: An Examination of Repetition Effect, Brand Familiarity and the Relationship Between Gaming Skills and Advertising Execution. Issue 1 (2nd January 2017)
- Main Title:
- Effectiveness of In-game Advertisement: An Examination of Repetition Effect, Brand Familiarity and the Relationship Between Gaming Skills and Advertising Execution
- Authors:
- Kim, Yongjae
Leng, Ho Keat - Abstract:
- ABSTRACT: The aim of this study is to examine whether repeated exposure to brands in sport video games affects brand awareness, attitudes, and purchase intention. In addition, it will also examine the effect of brand familiarity and the relationship of gaming skills and different types of in-game advertising on brand awareness. For the purpose of this study, an experimental research design was employed by varying the number of exposures to advertisement messages in sport video games. The findings show that repetitive game play has a significant and positive effect on brand recall and recognition rate, attitudes toward the brand, and intention to purchase the brands. Similar to other studies, it found that brand familiarity has a positive effect on brand awareness. In addition, the findings suggest that the cognitive effects of the in-game advertising type depend on gaming skills. This suggests that in-game advertisements may be more effective than previously thought.
- Is Part Of:
- Journal of global sport management. Volume 2:Issue 1(2017)
- Journal:
- Journal of global sport management
- Issue:
- Volume 2:Issue 1(2017)
- Issue Display:
- Volume 2, Issue 1 (2017)
- Year:
- 2017
- Volume:
- 2
- Issue:
- 1
- Issue Sort Value:
- 2017-0002-0001-0000
- Page Start:
- 42
- Page End:
- 64
- Publication Date:
- 2017-01-02
- Subjects:
- Brand recall and recognition -- brand familiarity -- repetition theory -- limited capacity model of mediated message processing -- brand placement in sport video games
品牌回忆和辨识 -- 品牌熟悉度 -- 重复理论 -- 媒介信息处理的有限空间模式 -- 体育赛事转播中的品牌植入
Sports administration -- Periodicals
Sports administration
Periodicals
796.06 - Journal URLs:
- http://www.tandfonline.com/rgsm ↗
http://www.tandfonline.com/ ↗ - DOI:
- 10.1080/24704067.2017.1281714 ↗
- Languages:
- English
- ISSNs:
- 2470-4067
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 12998.xml