Virtual reality versus conventional clinical role-play for radiographic positioning training: A students' perception study. Issue 1 (February 2020)
- Record Type:
- Journal Article
- Title:
- Virtual reality versus conventional clinical role-play for radiographic positioning training: A students' perception study. Issue 1 (February 2020)
- Main Title:
- Virtual reality versus conventional clinical role-play for radiographic positioning training: A students' perception study
- Authors:
- Sapkaroski, D.
Mundy, M.
Dimmock, M.R. - Abstract:
- Abstract: Introduction: Simulated learning environments (SLEs) are commonly utilised by educational institutions. The aim of this study was to assess if students perceptions varied relating to the effectiveness of either a virtual reality (VR) simulation or traditional clinical role-play scenario in developing radiographic hand positioning skills. Methods: A split-cohort study was performed with Year 1 Undergraduate Radiography students (n = 76). Students were randomly assigned to undertake training for radiographic hand positioning tasks using either the CETSOL VR Clinic software (Group 1) or traditional clinical role-play (Group 2). Following completion of their positioning training, students' perceived impact of the SLE on developing practical and technical skills were assessed using a 5-point Likert scale questionnaire and free text option. Results: Quantitative student perception scores indicated no significant difference between the two simulation modalities, the mean agreement scores (combined strongly agree + agree) for Groups 1 and 2 were 74.8% and 83.8%, respectively, where χ2 (4, n = 66) = 9.5, p-value = 0.394. Key themes expressed by students following a thematic analysis were "engagement with the learning environment, positioning practice and comparability to clinical practice. Conclusion: The perceptions of novice students in training for radiographic hand positioning tasks, using either a VR SLE or clinical role-play scenario, did not differ. There was aAbstract: Introduction: Simulated learning environments (SLEs) are commonly utilised by educational institutions. The aim of this study was to assess if students perceptions varied relating to the effectiveness of either a virtual reality (VR) simulation or traditional clinical role-play scenario in developing radiographic hand positioning skills. Methods: A split-cohort study was performed with Year 1 Undergraduate Radiography students (n = 76). Students were randomly assigned to undertake training for radiographic hand positioning tasks using either the CETSOL VR Clinic software (Group 1) or traditional clinical role-play (Group 2). Following completion of their positioning training, students' perceived impact of the SLE on developing practical and technical skills were assessed using a 5-point Likert scale questionnaire and free text option. Results: Quantitative student perception scores indicated no significant difference between the two simulation modalities, the mean agreement scores (combined strongly agree + agree) for Groups 1 and 2 were 74.8% and 83.8%, respectively, where χ2 (4, n = 66) = 9.5, p-value = 0.394. Key themes expressed by students following a thematic analysis were "engagement with the learning environment, positioning practice and comparability to clinical practice. Conclusion: The perceptions of novice students in training for radiographic hand positioning tasks, using either a VR SLE or clinical role-play scenario, did not differ. There was a strong similarity in common themes, however, a key point of difference identified was the benefit of repetition afforded by the VR simulation, in contrast to the need for more time using traditional role-play in a constrained laboratory setting. Implications for practice: The lack of difference in student perceptions between VR and clinical role-play training, could offer a different approach to clinical training which is easily accessible and allows users to correct mistakes at their own pace. … (more)
- Is Part Of:
- Radiography. Volume 26:Issue 1(2020)
- Journal:
- Radiography
- Issue:
- Volume 26:Issue 1(2020)
- Issue Display:
- Volume 26, Issue 1 (2020)
- Year:
- 2020
- Volume:
- 26
- Issue:
- 1
- Issue Sort Value:
- 2020-0026-0001-0000
- Page Start:
- 57
- Page End:
- 62
- Publication Date:
- 2020-02
- Subjects:
- Virtual reality -- Simulation -- Role-play -- Radiographic positioning
Diagnostic imaging -- Periodicals
Radiotherapy -- Periodicals
Cancer -- Radiotherapy -- Periodicals
Diagnostic Imaging -- Periodicals
Neoplasms -- Periodicals
Radiotherapy -- Periodicals
Imagerie pour le diagnostic -- Périodiques
Radiothérapie -- Périodiques
Cancer -- Radiothérapie -- Périodiques
Electronic journals
616.0757 - Journal URLs:
- http://www.sciencedirect.com/science/journal/10788174 ↗
http://www.radiographyonline.com/ ↗
http://www.harcourt-international.com/journals ↗
http://www.idealibrary.com/links/toc/radi/ ↗
http://www.clinicalkey.com/dura/browse/journalIssue/10788174 ↗
http://www.clinicalkey.com.au/dura/browse/journalIssue/10788174 ↗
http://www.elsevier.com/journals ↗
http://www.journals.elsevier.com/radiography/ ↗ - DOI:
- 10.1016/j.radi.2019.08.001 ↗
- Languages:
- English
- ISSNs:
- 1078-8174
- Deposit Type:
- Legaldeposit
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 7237.001000
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