Would you like to play? A comparison of a gamified survey with a traditional online survey method. (December 2019)
- Record Type:
- Journal Article
- Title:
- Would you like to play? A comparison of a gamified survey with a traditional online survey method. (December 2019)
- Main Title:
- Would you like to play? A comparison of a gamified survey with a traditional online survey method
- Authors:
- Triantoro, Tamilla
Gopal, Ram
Benbunan-Fich, Raquel
Lang, Guido - Abstract:
- Highlights: Using the S-O-R framework and signaling theory, we evaluated the signaling effect of gamification in online survey systems. We conceptualized three types of game elements: extrinsic, intrinsic and self-presentation. We found that extrinsic elements do not affect cognitive reactions, but affect the enjoyment associated with the survey. Self-presentation and intrinsic elements affect both cognitive and affective reactions. Our results also indicate that gamification can serve as a positive signal for a signaling party. Abstract: Using the stimulus-organism-response (S-O-R) framework and signaling theory, we evaluated the signaling effect of gamification in online survey systems. Based on the Big Five personality assessment instrument, we developed an experimental study with two surveys – a traditional online survey with Likert scales, and a gamified survey powered by game mechanics. Then we evaluated the effect of both surveys on the users' cognitive and affective reactions, as well as their preference toward the signaler. We also identified game elements that influence the individuals' reactions when interacting with gamified surveys. The results suggest that gamification serves as a positive signal and increases affective reactions. These findings have theoretical and practical implications to improve the design of existing online surveys.
- Is Part Of:
- International journal of information management. Volume 49(2019)
- Journal:
- International journal of information management
- Issue:
- Volume 49(2019)
- Issue Display:
- Volume 49, Issue 2019 (2019)
- Year:
- 2019
- Volume:
- 49
- Issue:
- 2019
- Issue Sort Value:
- 2019-0049-2019-0000
- Page Start:
- 242
- Page End:
- 252
- Publication Date:
- 2019-12
- Subjects:
- Gamification -- Big Five -- Human computer interaction -- Online surveys -- Signaling -- S-O-R framework -- User experience design
Social sciences -- Information services -- Periodicals
Social sciences -- Research -- Periodicals
Information science -- Periodicals
Management information systems -- Periodicals
Knowledge management -- Periodicals
Sciences sociales -- Documentation, Services de -- Périodiques
Sciences sociales -- Recherche -- Périodiques
Sciences de l'information -- Périodiques
Systèmes d'information de gestion -- Périodiques
Information science
Management information systems
Social sciences -- Information services
Social sciences -- Research
Periodicals
Electronic journals
025.52068 - Journal URLs:
- http://www.sciencedirect.com/science/journal/02684012 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.ijinfomgt.2019.06.001 ↗
- Languages:
- English
- ISSNs:
- 0268-4012
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4542.304900
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- 11857.xml