Game Theory for Computer Games Design. Issue 7 (November 2019)
- Record Type:
- Journal Article
- Title:
- Game Theory for Computer Games Design. Issue 7 (November 2019)
- Main Title:
- Game Theory for Computer Games Design
- Authors:
- Taylor, Mark
Baskett, Mike
Reilly, Denis
Ravindran, Somasundaram - Abstract:
- Designing and developing computer games can be a complex activity that may involve professionals from a variety of disciplines. In this article, we examine the use of game theory for supporting the design of gameplay within the different sections of a computer game and demonstrate its application in practice via adapted high-level decision trees for modeling the flow in gameplay and payoff matrices for modeling skill or challenge levels.
- Is Part Of:
- Games and culture. Volume 14:Issue 7/8(2019)
- Journal:
- Games and culture
- Issue:
- Volume 14:Issue 7/8(2019)
- Issue Display:
- Volume 14, Issue 7/8 (2019)
- Year:
- 2019
- Volume:
- 14
- Issue:
- 7/8
- Issue Sort Value:
- 2019-0014-NaN-0000
- Page Start:
- 843
- Page End:
- 855
- Publication Date:
- 2019-11
- Subjects:
- computer game -- game theory -- gameplay -- modeling -- design
Games -- Social aspects -- Periodicals
Video games -- Social aspects -- Periodicals
Computer games -- Social aspects -- Periodicals
Interactive multimedia -- Social aspects -- Periodicals
303.4834 - Journal URLs:
- http://gac.sagepub.com/ ↗
http://journals.sagepub.com/home/gac ↗
http://www.uk.sagepub.com ↗ - DOI:
- 10.1177/1555412017740497 ↗
- Languages:
- English
- ISSNs:
- 1555-4120
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 11279.xml