Thalamic morphometric changes induced by first‐person action videogame training. (16th January 2019)
- Record Type:
- Journal Article
- Title:
- Thalamic morphometric changes induced by first‐person action videogame training. (16th January 2019)
- Main Title:
- Thalamic morphometric changes induced by first‐person action videogame training
- Authors:
- Momi, Davide
Smeralda, Carmelo
Sprugnoli, Giulia
Neri, Francesco
Rossi, Simone
Rossi, Alessandro
Di Lorenzo, Giorgio
Santarnecchi, Emiliano - Abstract:
- Abstract: Cross‐sectional data suggest videogaming as promoting modifications in perceptual and cognitive skills of players, as well as inducing structural brain changes. However, whether such changes are both possible after a systematic gaming exposure, and last beyond the training period, is not known. Here, we originally quantified immediate and long‐lasting cognitive and morphometric impact of a systematic gaming experience on a first‐person shooter (FPS) game. Thirty‐five healthy participants, assigned to a videogaming and a control group, underwent a cognitive assessment and structural magnetic resonance imaging at baseline (T0), immediately post‐gaming (T1) and after 3 months (T2). Enhancements of cognitive performance were found on perceptual and attentional measures at both T1 and T2. Morphometric analysis revealed immediate structural changes involving bilateral medial and posterior thalamic nuclei, as well as bilateral superior temporal gyrus, right precentral gyrus, and left middle occipital gyrus. Notably, significant changes in pulvinar volume were still present at T2, while a voxel‐wise regression analysis also linked baseline pulvinar volume and individual changes in gaming performance. Present findings extend over the notion that videogame playing might impact cognitive and brain functioning in a beneficial way, originally showing long‐term brain structural changes even months after gaming practice. The involvement of posterior thalamic structuresAbstract: Cross‐sectional data suggest videogaming as promoting modifications in perceptual and cognitive skills of players, as well as inducing structural brain changes. However, whether such changes are both possible after a systematic gaming exposure, and last beyond the training period, is not known. Here, we originally quantified immediate and long‐lasting cognitive and morphometric impact of a systematic gaming experience on a first‐person shooter (FPS) game. Thirty‐five healthy participants, assigned to a videogaming and a control group, underwent a cognitive assessment and structural magnetic resonance imaging at baseline (T0), immediately post‐gaming (T1) and after 3 months (T2). Enhancements of cognitive performance were found on perceptual and attentional measures at both T1 and T2. Morphometric analysis revealed immediate structural changes involving bilateral medial and posterior thalamic nuclei, as well as bilateral superior temporal gyrus, right precentral gyrus, and left middle occipital gyrus. Notably, significant changes in pulvinar volume were still present at T2, while a voxel‐wise regression analysis also linked baseline pulvinar volume and individual changes in gaming performance. Present findings extend over the notion that videogame playing might impact cognitive and brain functioning in a beneficial way, originally showing long‐term brain structural changes even months after gaming practice. The involvement of posterior thalamic structures highlights a potential link between FPS games and thalamo‐cortical networks related to attention mechanisms and multisensory integration processing. Abstract : We investigated the impact of systematic, repeated gaming exposure to a first‐person shooter (FPS) action videogame in a sample of healthy subjects. Both cognitive and morphometric changes were found after training, including a significant long‐lasting change in posterior thalamus gray matter 3 months after exposure. The same thalamic region was identified as the best predictor of changes in gaming performance. Intensive practice with a FPS action videogame induces long‐lasting structural brain changes. … (more)
- Is Part Of:
- European journal of neuroscience. Volume 49:Number 9(2019)
- Journal:
- European journal of neuroscience
- Issue:
- Volume 49:Number 9(2019)
- Issue Display:
- Volume 49, Issue 9 (2019)
- Year:
- 2019
- Volume:
- 49
- Issue:
- 9
- Issue Sort Value:
- 2019-0049-0009-0000
- Page Start:
- 1180
- Page End:
- 1195
- Publication Date:
- 2019-01-16
- Subjects:
- attention and learning -- Pulvinar -- thalamus -- videogame -- Voxel based morphometry
Nervous system -- Periodicals
612.8 - Journal URLs:
- http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1460-9568 ↗
http://onlinelibrary.wiley.com/ ↗ - DOI:
- 10.1111/ejn.14272 ↗
- Languages:
- English
- ISSNs:
- 0953-816X
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3829.731700
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 10862.xml