The semantic space for motion‐captured facial expressions. (2nd May 2018)
- Record Type:
- Journal Article
- Title:
- The semantic space for motion‐captured facial expressions. (2nd May 2018)
- Main Title:
- The semantic space for motion‐captured facial expressions
- Authors:
- Castillo, S.
Legde, K.
Cunningham, D. W. - Abstract:
- Abstract: We cannot not communicate! During our daily lives, we convey information verbally and nonverbally. Most of the affective meaning of a message is transferred with the help of facial expressions, and thereby, when trying to establish a realistic human‐like virtual character, we should pay close attention to the animation. Motion capture is one of the most common techniques, but due to the wide range of expressions humans use, the recording time and data needed are vast. To address this problem, we propose the use of semantic spaces as they help in characterizing and positioning expressions by finding a correlation between them. In this paper, we extend prior research by providing the semantic spaces underlying real videos and motion capture data for a total of 62 conversational expressions. Our results highly correlate with previous work, showing that our new expressions were correctly recognized. Moreover, our results can be used in future work to directly project potential new recordings of these 62 expressions on the found spaces. Abstract : People constantly use their face to communicate ‐ whether they want to or not ‐ making facial animation central for human‐like virtual characters. Here, we metrically explore the meaning of real videos and MoCap data for a total of 62 conversational expressions using semantic differentials. The results correlate highly with previous work, showing that the technique can help determine which motion trajectories are necessary andAbstract: We cannot not communicate! During our daily lives, we convey information verbally and nonverbally. Most of the affective meaning of a message is transferred with the help of facial expressions, and thereby, when trying to establish a realistic human‐like virtual character, we should pay close attention to the animation. Motion capture is one of the most common techniques, but due to the wide range of expressions humans use, the recording time and data needed are vast. To address this problem, we propose the use of semantic spaces as they help in characterizing and positioning expressions by finding a correlation between them. In this paper, we extend prior research by providing the semantic spaces underlying real videos and motion capture data for a total of 62 conversational expressions. Our results highly correlate with previous work, showing that our new expressions were correctly recognized. Moreover, our results can be used in future work to directly project potential new recordings of these 62 expressions on the found spaces. Abstract : People constantly use their face to communicate ‐ whether they want to or not ‐ making facial animation central for human‐like virtual characters. Here, we metrically explore the meaning of real videos and MoCap data for a total of 62 conversational expressions using semantic differentials. The results correlate highly with previous work, showing that the technique can help determine which motion trajectories are necessary and sufficient to expresses a specific message. … (more)
- Is Part Of:
- Computer animation and virtual worlds. Volume 29:Number 3/4(2018)
- Journal:
- Computer animation and virtual worlds
- Issue:
- Volume 29:Number 3/4(2018)
- Issue Display:
- Volume 29, Issue 3/4 (2018)
- Year:
- 2018
- Volume:
- 29
- Issue:
- 3/4
- Issue Sort Value:
- 2018-0029-NaN-0000
- Page Start:
- n/a
- Page End:
- n/a
- Publication Date:
- 2018-05-02
- Subjects:
- animation -- emotional models -- facial expressions -- motion capture
Computer animation -- Periodicals
Visualization -- Periodicals
006.6 - Journal URLs:
- http://onlinelibrary.wiley.com/ ↗
- DOI:
- 10.1002/cav.1823 ↗
- Languages:
- English
- ISSNs:
- 1546-4261
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3393.596700
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 10636.xml